Fulltext results:
- 1.15
- :Hexen MAPINFO]] definitions are now supported in Doom and Heretic, as well as Hexen. Note that presentl... ter performance and more robust interpretation of Doom map hacks. **Adjustable pixel density.** If your... nice nostalgic aesthetic similar to the original Doom on a VGA display. {{ file:pixel_density.jpg?320x0}} **UI improvements.** Refinement of the Doomsday UI continues: the tutorial has been made a li
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ets a channel but doesn't play [sf_dontstop] * Doom: Use Patch Replacement with the weapon slot indic... rs * fixed infinite loop when -iwad equals the Doomsday install dir * material subsystem causes fa... bjtype dictionary to clients [resource mods] * Doom: Archvile resurrects something => engine shutdown... ent of GL_TEXTURE_2D state in model renderer * Doom: Doom title screen displayed when playing Doom II
- 2.1
- ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-... endering of the player view, menus, text, and the Doomsday UI. * **UI improvements:** The Doomsday UI look and feel has been refreshed. The game library is ... smooth scrolling. **IWAD updates.** The Ultimate DOOM and DOOM II IWADs from the DOOM 3: BFG Edition ar
- 1.9.0-beta1...4
- for 1.9.0-beta1 ====== (by ) Development of the Doomsday Engine has continued during the first half of... ersion number? * This is the first release of Doomsday made simultaneously on three platforms: Windo... intended to be the new default lighting model for Doomsday. In this release bias lighting must be enable... adjusted: many maps will mostly become too dark (Doom 3 fans rejoice). * If you've been using previ
- 1.9.0-beta6
- he release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years'... If you are upgrading an existing installation of Doomsday, note the following: * There has been num... tbindings ==== Windows Vista ==== Any existing Doomsday installation must be fully uninstalled prior ... s user profiles has been changed in this release. Doomsday now stores data separately for each user acco
- detailed_list_of_changes_in_doomsday_version_1.11
- article lists the important changes in [[version:doomsday_version_1.11]]. ====== Fixed bugs ====== ... r in automap (when {{:var|hud-title}} is 1). * Doom: incorrect behavior of tag 666 action specials. * Doom: material FIRELAV2 missing glow (missing Material... ====== New features and changes ====== * [[:doomsday_server]] is no longer concerned with renderin
- 1.12
- * Several types of map hacks are now supported in Doomsday and maps that employ these techniques are ren... atic updater UI.** The automatic updater now uses Doomsday's own UI framework to fully integrate into th... ion. "Vanilla" attempts to replicate the original DOOM appearance as closely as possible, while "Amplifi... e. {{ file:script_mode.jpg?350x0}} **Interactive Doomsday Script mode.** The console command line can b
- 2.0
- as created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home... le management and all configuration settings into Doomsday's own UI makes for a more streamlined experie... s was add-on management. This is now also part of Doomsday itself in the form of [[fs:packages]]. Anythi
- 1.9.0-beta6.9
- keradio]] enabled). * "Texture name missing in Doom 2 MAP14 & MAP25". http://sourceforge.net/tracker/... e original games this multiplier is fixed. ==== Doom ==== * If the intermission is allowed to play... quit sound plays (if enabled) before exit. ==== DOOM ==== * Removed three unused sound identifiers... ted three effects: 1) basic crossfade 2) Smoothed DOOM screenwipe 3) DOOM screenwipe. jDoom uses the smo
- detailed_list_of_changes_in_doomsday_version_1.12
- article lists the important changes in [[version:doomsday_version_1.12]]. ====== Fixed bugs ====== ... format images. * Fatal error playing **Eternal Doom** MAP10, due to mishandling of overlapped sectors... d pause the game. ===== Gameplay ===== * **Doom:** Icon of Sin explosions deal no damage/spawned at incorrect height. * **Doom:** Behavior of sector type 10 "close in 30 second
- 2.2
- 8,2.2.0,build3272~@# ===== New features ===== **Doomsday Script rising in prominence.** The built-in s... ] of the language, and a [[script:reference#using_doomsday_script|list of the current uses of scripting]] in Doomsday. New script bindings have been added for play... pak|Flatpak repository]] for unstable releases of Doomsday. Stable releases will also be available in th
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ===== Audio ===== * Mishandling of malformed Doom-format sound lumps. ===== Console ===== * P... k remains disabled.) ===== Gameplay ===== * Doom: Missing prompt for "idbehold" cheat. * Hereti... color palettes reloaded after engine reset. * Doom: Failed to locate map data from Memento Mori add-... eveal]] 3". * Chex Quest: menus should not use Doom's skill level names. ===== Platform-specific fi
- detailed_list_of_changes_in_doomsday_version_1.15
- article lists the important changes in [[version:doomsday_version_1.15]]. ====== Fixed bugs ====== ... s:** Pressing Alt+F4 during engine startup causes Doomsday to crash. * Crash if "Custom" renderer app... ting to rebind ''key-delete-down''. ===== {{tag|Doom}} ===== * Monster Teleport Issue (TNT MAP31).... enu button toggles between console command and [[:doomsday_script]] modes. * The file path where the
- 1.10
- * Fixed several [[detailed_list_of_changes_in_doomsday_version_1.10#Multiplayer|multiplayer bugs]]. ... [refactor_engine_into_a_shared_library]]: added [[doomsday-shell]] (GUI/text), separate [[doomsday-server]], add server.pro, moved m_bams, text and math utils... If you are upgrading an existing installation of Doomsday, note the following: * **Snowberry:** The
- 1.9.10
- is release illustrates our strategy for realizing Doomsday 2: instead of attempting to rewrite everythin... regarding game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "offic... demoted from individual ports to mere plugins for Doomsday. However, we will continue supporting the j-p... play bug that prevented a column from lowering on Doom E1M7 has now been fixed. {{sfbug|861}} * On Li