Mobjs outside the playable map should not emit light. 945
Logging of missing materials during map conversion.
Crash during engine reset when in a map with one or more glowing material.
DED: Unknown Blendmodes in Reflection definitions default to “normal”.
DED: Mishandling of the old State frame fullbright “flag”.
Auto-loading of DEH patches in PK3 containers.
Deh Reader: Tolerate mid-file EOF characters in DeHackEd patches.
Server: mobj flags got lost due to a bug when merging mobj deltas with existing ones in the pool (e.g., mobj color translation not changing when it’s supposed to).
Workaround for getting stuck in the Help screen: disabled the Help/Info screen for clients.
UI and menus
HOM before an InFine script at map start.
Automap: Bug “Automap - secret line flag and door glows.”
Automap: Polyobj lines are invisible.
Multiplayer Player Setup menu content placement.
Cannot alter menu option “Use custom automap colors.”
F11 does not toggle fullscreen if no game loaded, console is open, or in the control_panel (removed special-case event handlers, instead now using the binding_context_stack).
libcommon: fatal error attempting to shut down during a Finale (“GUI_MustFindObjectById: Failed to locate object with id 7”).
Game state change/notification messages should not be hidden.
Hexen|Automap: Attempted out-of-range playpal lookup with “reveal 3”.
Chex Quest: menus should not use Doom's skill level names.
More robust way to look for plugins (checking type of files to see whether they are shared libraries).
Toggling from fullscreen to windowed mode may position the window title bar outside the desktop.
Automatic updates: Doomsday will now automatically detect when a new version is available and can download it for you. Commands: updatesettings, update, updateandnotify, lastupdated. Note for Windows users: Snowberry (Doomsday Engine Frontend) must be closed when installing an update. You will be notified if the frontend is running when trying to install an update.
Relative paths on the command line are relative to the working directory at startup. Previously they were interpreted relative to the userdir.
iwad and all other options that use a path detect if argument is a directory and appends a slash if so (-iwad “some/dir” works now; previously had to be “-iwad some/dir/”)