Fulltext results:
- 2.3
- Version 2.3 ====== This release enhances vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0,build3650~@# ===== New features ===== **DOOM render hacks.** //TNT: Evilution// and //The Plut... hacks to take advantage of quirks in the original DOOM renderer. Many of these effects are now supported
- 2.2.2
- one of the cube faces. * macOS: Notarization of Doomsday.app failed due to missing code signatures. #
- 2.2
- 8,2.2.0,build3272~@# ===== New features ===== **Doomsday Script rising in prominence.** The built-in s... ] of the language, and a [[script:reference#using_doomsday_script|list of the current uses of scripting]] in Doomsday. New script bindings have been added for play... pak|Flatpak repository]] for unstable releases of Doomsday. Stable releases will also be available in th
- 2.1
- ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-... endering of the player view, menus, text, and the Doomsday UI. * **UI improvements:** The Doomsday UI look and feel has been refreshed. The game library is ... smooth scrolling. **IWAD updates.** The Ultimate DOOM and DOOM II IWADs from the DOOM 3: BFG Edition ar
- 1.10
- * Fixed several [[detailed_list_of_changes_in_doomsday_version_1.10#Multiplayer|multiplayer bugs]]. ... [refactor_engine_into_a_shared_library]]: added [[doomsday-shell]] (GUI/text), separate [[doomsday-server]], add server.pro, moved m_bams, text and math utils... If you are upgrading an existing installation of Doomsday, note the following: * **Snowberry:** The
- 1.12
- * Several types of map hacks are now supported in Doomsday and maps that employ these techniques are ren... atic updater UI.** The automatic updater now uses Doomsday's own UI framework to fully integrate into th... ion. "Vanilla" attempts to replicate the original DOOM appearance as closely as possible, while "Amplifi... e. {{ file:script_mode.jpg?350x0}} **Interactive Doomsday Script mode.** The console command line can b
- 2.0.1
- rtal #@Issue_HTML~2231~@# ==== Games ==== * **Doom:** Detect GOG.com/Anthology version of Final DOOM WAD files * **Hexen:** Crash in Deathkings map 8 (C
- 2.0
- as created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home... le management and all configuration settings into Doomsday's own UI makes for a more streamlined experie... s was add-on management. This is now also part of Doomsday itself in the form of [[fs:packages]]. Anythi
- detailed_list_of_changes_in_doomsday_version_1.14
- ANIMATED data interpreter incompatibility with ZDoom's "No Decals" extension. ==== All Games ==== ... e widgets are not loaded more than once. * Old Doomsday GUI widgets were removed altogether as obsole... (subsystem, audience). ==== SDK ==== * The Doomsday 2 libraries are provided under the LGPL 3 lic... s moved from [[:libdeng1]] to [[:libdeng2]]. * Doomsday 2 UI framework was split from the client and
- 1.8.5
- ixed: [[vcbuild.bat]] didn't include resources in Doomsday.exe and drD3D.dll, which meant that the [[sta... al_resource_file]]s can be located in relation to Doomsday [[base_path]] (e.g. Shiny map = "Data/LightMa
- 1.9.0-beta1...4
- for 1.9.0-beta1 ====== (by ) Development of the Doomsday Engine has continued during the first half of... ersion number? * This is the first release of Doomsday made simultaneously on three platforms: Windo... intended to be the new default lighting model for Doomsday. In this release bias lighting must be enable... adjusted: many maps will mostly become too dark (Doom 3 fans rejoice). * If you've been using previ
- 1.9.0-beta5
- p aborted by user). Also, when launching [[wolfen_doom]] without [[doom2.wad]] (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1496661&group_id=7... t puffs appear as [[imp]]s on clientside with [[j_doom]]). This was fixed by making sure that mobjs in t... 4815&atid=542099) * Segmentation violation: in Doomsday (Decor lights on surfaces with HOM fixes), wh
- 1.9.0-beta5.1
- etworking ==== * Under certain circumstances, Doomsday failed to understand the master server HTTP r
- 1.9.0-beta6
- he release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years'... If you are upgrading an existing installation of Doomsday, note the following: * There has been num... tbindings ==== Windows Vista ==== Any existing Doomsday installation must be fully uninstalled prior ... s user profiles has been changed in this release. Doomsday now stores data separately for each user acco
- 1.9.0-beta6.1
- * Fixed: "Crash when launching with Shareware Doom" (http://sourceforge.net/tracker2/?func=detail&ai... atid=542099). === Saved games === * Fixed: (DOOM.EXE bug) if the game is saved while a repeatable ... d via the [[switches]] lump were ignored. ==== jDoom ==== * Fixed: "Armor pickup give nothing" (ht... * Updated source code building instructions in **doomsday/build**. ==== Engine ==== * Changed: Do