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Trace:
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doomsday
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1.10
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shell_help
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compiling_and_running_1.15_or_earlier_qmake
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1.9.0-beta6.7
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version:1.9.0-beta6.7
Table of Contents
Version
1.9.
0
-beta6.7
Fixes
Common code library
All games
jDoom
jHeretic
jHexen
Changes
Engine
←
1.9.
0
-beta6.6
1.9.
0
-beta6.8
→
Version
1.9.
0
-beta6.7
7th patch release for Beta 6.
Date
2
0
0
9-
0
9-3
0
Tag
1.9.
0
-beta6.7
Download
SourceForge.net
Source
GitHub
Fixes
Common code library
“Bullets not visible in map cheat”.
http://sourceforge.net/tracker/?func=detail&aid=
2
83
0
466&group_id=74815&atid=54
2
0
99
All games
“Gun-Triggered Switches Inactive in PWADs”.
http://sourceforge.net/tracker/index.php?func=detail&aid=
2
849319&group_id=74815&atid=54
2
0
99
jDoom
“Erratic Ultimate Doom Exit Behavior”.
http://sourceforge.net/tracker/index.php?func=detail&aid=
2
85
0
396&group_id=74815&atid=54
2
0
99
jHeretic
Scrolling plane textures did not scroll.
“Minor inventory glitches”.
http://sourceforge.net/tracker/?func=detail&aid=
2
8
0
0
85
0
&group_id=74815&atid=54
2
0
99
jHexen
“SND_INFO error when changing difficulty on MP setup”.
http://sourceforge.net/tracker/?func=detail&aid=
2
849463&group_id=74815&atid=54
2
0
99
“Minor inventory glitches”.
http://sourceforge.net/tracker/?func=detail&aid=
2
8
0
0
85
0
&group_id=74815&atid=54
2
0
99
Changes
Engine
Windows: Minor tweaks to the way
Doomsday
interfaces with SDL_mixer in an attempt avoid a fatal exception thrown in winmm.dll
http://sourceforge.net/tracker/?func=detail&aid=
2
86
2
77
2
&group_id=74815&atid=54
2
0
99
←
1.9.
0
-beta6.6
Versions
1.9.
0
-beta6.8
→
version/1.9.0-beta6.7.txt
· Last modified: 2017-03-23 06:53 by
skyjake
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