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script:module:defs

Defs (Module)

The Defs module provides access to the definitions read from DED files.

$ dir(Defs)
⇒ [ SDN_ACTIVE, SDN_ATTACK, SDN_DEATH, SDN_PAIN, SDN_SEE, SN_CRASH,   SN_DEATH, SN_MELEE, SN_MISSILE, SN_PAIN, SN_RAISE, SN_SEE, SN_SPAWN, SN_XDEATH, decorations, episodes, finales, flags, mapInfos, materials, models, musics, skies, states, things ]

Lookups

Each collection of definitions contains various lookup tables and indices:

$ dir(Defs.things)
⇒ [ idLookup, nameLookup, order ]

For example, idLookup is a dictionary that maps IDs to definition records.

$ Defs.things.idLookup['possessed']
⇒ __order__:   1
  custom:      False
  damage:      0
  doomEdNum:   3004
  flags:       [ 0x400006, 0x40000, 0 ]
  height:      56
  id:          POSSESSED
  mass:        100
  misc:        [ 0, 0, 0, 0 ]
  name:        Zombieman
  painChance:  200
  radius:      20
  reactionTime:8
  sounds:      [ popain, podth1, posact, , posit1 ]
  spawnHealth: 20
  speed:       8
  states:      [ POSS_STND, POSS_RUN1, POSS_PAIN, NULL, POSS_ATK1, , POSS_DIE1, POSS_XDIE1, POSS_RAISE1 ]

Order

The order variable contains a regular array where the definitions are stored in the order they were read from the DED files. The order is meaningful because generally later definitions override earlier ones. The indices in this list are also available in the definition records as __order__.

$ len(Defs.things.order)
⇒ 140
$ Defs.things.order[1].id
⇒ POSSESSED

Constants

The Defs.SN_* constants are used as indices in the states array of Thing definitions.

The Defs.SDN_* constants are used as indices in the sounds array of Thing definitions.

Functions

The following return the internal index number for a given ID:

getSoundNum ( name : Text )

getStateNum ( stateId : Text )

getThingNum ( thingId : Text )

script/module/defs.txt · Last modified: 2020-12-06 19:25 by skyjake