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Defs module provides access to the definitions read from DED files.
$ dir(Defs) ⇒ [ SDN_ACTIVE, SDN_ATTACK, SDN_DEATH, SDN_PAIN, SDN_SEE, SN_CRASH, SN_DEATH, SN_MELEE, SN_MISSILE, SN_PAIN, SN_RAISE, SN_SEE, SN_SPAWN, SN_XDEATH, decorations, episodes, finales, flags, mapInfos, materials, models, musics, skies, states, things ]
Each collection of definitions contains various lookup tables and indices:
$ dir(Defs.things) ⇒ [ idLookup, nameLookup, order ]
idLookup is a dictionary that maps IDs to definition records.
$ Defs.things.idLookup['possessed'] ⇒ __order__: 1 custom: False damage: 0 doomEdNum: 3004 flags: [ 0x400006, 0x40000, 0 ] height: 56 id: POSSESSED mass: 100 misc: [ 0, 0, 0, 0 ] name: Zombieman painChance: 200 radius: 20 reactionTime:8 sounds: [ popain, podth1, posact, , posit1 ] spawnHealth: 20 speed: 8 states: [ POSS_STND, POSS_RUN1, POSS_PAIN, NULL, POSS_ATK1, , POSS_DIE1, POSS_XDIE1, POSS_RAISE1 ]
order variable contains a regular array where the definitions are stored in the order they were read from the DED files. The order is meaningful because generally later definitions override earlier ones. The indices in this list are also available in the definition records as
$ len(Defs.things.order) ⇒ 140 $ Defs.things.order.id ⇒ POSSESSED
Defs.SN_* constants are used as indices in the
states array of thing definitions.
Defs.SDN_* constants are used as indices in the
sounds array of thing definitions.