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Game ID

A game's identity key is a text string used to uniquely identify a game “mode” playable with the Doomsday Engine. Game modes are registered by the installed game plugins during startup.

A complete listing of all supported games and their associated IDs can be found in the Readme.

A single game component, such as the Doom Plugin, may implement multiple game modes. Each mode emulates a specific version of the original game and typically has its own IWAD file. In some cases, several modes may utilize the same resources as other game modes.


  • Used to identify the game in Home.
  • Used to identify a network game on the master server.
  • Used during resource location to limit a subset of resources to a particular game mode.
guide/game_identity_key.txt · Last modified: 2017-03-21 06:58 by skyjake