User Guide
Quick Reference
Modding
Development
User Guide
Quick Reference
Modding
Development
asset texture.reflect.map01 { interior.path = "indoors.png" exterior.path = "outdoors.png" }
Variable | Description |
---|---|
path | Image file to use as the reflection cube map for both interior and exterior spaces. Use this as a convenience if there is no need to separate between interior and exterior spaces. |
interior.path | Image file to use as the reflection cube map for interior spaces. |
exterior.path | Image file to use as the reflection cube map for exterior spaces. |
Doomsday will use the exterior reflections for objects in sectors that have a sky ceiling or floor. Otherwise the interior reflections will be used.