User Guide
Quick Reference
Modding
Development
User Guide
Quick Reference
Modding
Development
A multiplayer server is an instance of doomsday-server running as a background process.
This page focuses on starting and running a server via the command line. For a GUI approach, see Running a server using the Shell.
f36acb. While the game will 'work' with differing wad files, differences in geometry can have players spawning outside the map or in walls etc.Best thing to do is to set up a .cfg file where you set all the suitable console variables for the server. Things you will need…
In the “autoexec.cfg” put the lines below:
net-ip-port 13209 server-game-deathmatch 1 server-game-nomonsters 1 server-name "Dew's Deathmatch game!" server-info "Come join my game" server-player-limit 8 server-public 1 setmap 1 1
Note: server-public 1 makes the server visible to all on the master server.
To find all variables and commands containing the word “server”, you can use the command:
apropos server
Below is a brief list of supported variables:
server-game-jump = 1 server-game-map = 0 server-game-mapcycle = "T:10 12* 11 17 18 19" server-game-mapcycle-noexit = 1 server-game-mod-damage = 1 server-game-mod-gravity = -1 server-game-mod-health = 1 server-game-monster-meleeattack-nomaxz = 0 server-game-nobfg = 0 server-game-nomonsters = 1 server-game-noteamdamage = 0 server-game-radiusattack-nomaxz = 0 server-game-respawn = 0 server-game-respawn-monsters-nightmare = 1 server-game-skill = 3 server-info = "come join my game" server-latencies = 0 server-name = "Example's deathmatch game" server-password = "" server-player-limit = 6 server-public = 1 net-dev = 0 net-ip-address = "" net-ip-port = 13209 net-master-address = "www.dengine.net" net-master-path = "/master.php" net-master-port = 13209 net-name = "" net-nosleep = 0 net-queue-show = 0 game-fastmonsters = 0
The best way to run a server on your desktop is to use the shell. You can specify the location of your autoexec.cfg using the command line option:
-p some/path/autoexec.cfg
doomsday-server is intended to be run as a background process and has no UI of its own. While you can start it manually in a terminal, controlling the server is only possible using the Shell.
In Unix, please refer to the manual page doomsday-server(6) for more information.
Brief instructions:
-game).net-ip-port) port number. The default port number is 13209.setmap (in autoexec.cfg).Example:
doomsday-server -game doom2 -iwad ~/games/doom/DOOM2.WAD \ -file ~/games/doom/dwango5.wad -p ~/.doomsday/conf/autoexec.cfg
If you're using Docker, you may prefer hosting a Doomsday server in a container. For more information, see: ecliptik/doomsday (GitHub).
Set up a mapcycle:
server-game-mapcycle "T:10 1* 11 17 18 19"
See map cycling for a description of the syntax.
Start the cycle:
startcycle
Stop the cycle:
endcycle