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use_hires_textures_in_your_map
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howto:use_hires_textures_in_your_map
Table of Contents
Preface
Overview
Tools required
Creating the resource PWAD
Creating textures.wad
Importing graphics as textures
Creating the patch marker lumps
Importing a patch
Adding a patch to PNAMES
Defining a texture
Sizing the texture canvas
Creating a texture (via duplication)
Importing graphics as flats
Considerations for distribution
Creating the PK3
Finished!
See also
howto/use_hires_textures_in_your_map.txt
· Last modified: 2009-08-13 15:08 by
127.0.0.1
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