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User Guide

This User Guide will help you with the basic features of the Doomsday Engine, such as locating your IWAD files, configuring your game profiles, and loading add-ons and resource packs.

Getting started

Find your IWAD files

intro1.jpg After you have installed Doomsday, you also need game data files before you are able to play anything. Check out the Readme for your OS (Windows, macOS, Linux) for more information.

Adjusting player controls

intro3.jpg If the default player controls don't feel right, you can change them in the game's Options menu. Note that all games in one game family use the same control bindings.

Game controllers like gamepads can be enabled in the Input Settings via the Task Bar. Doomsday comes with a couple of binding presets for game controllers, but you can also bind the buttons and other controls manually in the game's Options menu.

Tuning renderer options

When you have a game running, you may wish to adjust your display mode and renderer appearance settings. Doomsday's configuration options are always available in the Task Bar in the bottom of the screen.

  1. intro2.jpg Press Shift-Esc and click on the gear ⚙ icon.
  2. Video Settings includes resolution, v-sync, antialiasing, color adjustments, and fullscreen options.
  3. In Renderer Settings, you can pick from presets like Default or Vanilla appearance, or you can define your own rendering settings for a more fine-tuned experience.

Installing mods/add-ons

Modding is a important part of DOOM-based games. Doomsday supports mods that are compatible with the original DOOM (vanilla 1.9).

The general idea is that you place the mods in a folder that Doomsday is aware of, and the mods will then appear in the Packages list when you run Doomsday.

You have a couple of options for choosing the folder:

  • You could create a new folder somewhere, let's say “C:\Users\{username}\Documents\Doomsday Add-ons” and put the add-ons there. Then in Doomsday's Data Files settings, you would add this folder under Add-ons and Packages.
  • Mods placed in Doomsday's runtime folder will get automatically detected. For example, on Windows this would be “C:\Users\{username}\AppData\Local\Deng Team\Doomsday Engine\runtime”. Note that “AppData” is a hidden folder on Windows.

Doomsday is able to load the following types of mods: WAD, DEH, PK3, Box.

If the mod is a ZIP, it may need to be unzipped first. If you have a ZIP file that isn't being recognized by Doomsday, try unzipping it in your add-ons folder. The problem with ZIPs is that sometimes it really is a PK3 with the wrong file extension, and sometimes it is a collection of many add-ons that need to be accessed separately.

Loading mods/add-ons

Mods that Doomsday has recognized are all shown in the Packages list in the Home screen.

To quickly try out a single mod, right-click on it in the Packages list and then click “Play in…”. The selected game will be loaded together with the mod, without making permanent changes to any of the game profiles.

To permanently activate a mod for a game, first select a game profile and then click on the profile's Package icon (next to the Play button):

In the dialog that opens, you can then select one or more mods to be loaded together with the game. To select a mod for loading, click on the Plus icon next to the mod in the list.

Version 2.0

The Readme covers all the basics of Doomsday's features. There is a separate version of the Readme for the supported operating systems. You can find the same document in your Doomsday installation.

Version 2.1 (Pre-release)

Index

guide.txt · Last modified: 2017-10-10 09:18 by skyjake