Fulltext results:
- 1.9.0-beta6
- 6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years' wor... y reported in the [[http://sourceforge.net/tracker2/?limit=50&func=&group_id=74815&atid=542099&assignee=&status=1&category=&artgroup=678927&keyword=&submitter=&artifact_id=&limitz=10&assignee=&status=1&category=&artgroup=678927&submitter=&keyword=&artifact_id=&submit=Filter&limitz=50&mass_category=&mass_priority=&mass_resolution=&mass_assi
- 2.1
- graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although... ements.** See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.9.0-beta1...4
- = Versions 1.9.0-beta1...4 ====== #@Release_HTML~2006-05-28,1.9.0-beta4,1.9.0-beta4~@# #@Release_HTML~2005-10-16,1.9.0-beta1...beta3,1.9.0-beta3~@# #@Release_HTML~2005-07-17,1.9.0-beta1...beta3,1.9.0-beta2~@# #@Release_HTML~2005-07-02,1.9.0-beta1...beta3,1.9.0-beta1~@# This article contains all changes between versions 1.9.0-beta1
- 2.0
- <- 1.15.8 ^ Versions ^ 2.0.1 -> ====== Version 2.0 ====== The first stable release in the 2.x series. #@Rele... sed Snowberry launcher application was created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home Screen]] (previously cal... t with a few clicks. {{ image:serpent_staff.jpg?320}} **New 3D model renderer.** Doomsday's graphics code is undergoing a transition to a n
- 1.15
- .1 -> ====== Version 1.15 ====== #@Release_HTML~2015-06-05,1.15.0,build1616~@# ===== Highlights ===== {{ file:custom_episode.jpg?320x0}} **Custom episodes.** [[ded:Episode]] definition... oom on a VGA display. {{ file:pixel_density.jpg?320x0}} **UI improvements.** Refinement of the Doomsday... a (HiDPI) displays. {{ file:delete_savegame.jpg?320x0}} **Set IWAD folder in the Home screen.** Allows
- detailed_list_of_changes_in_doomsday_version_1.9.7
- Unix: textures/flats not found from .pk3 * [402] regression: dedicated server resource access fai... ntext should be active during game endings * [402] regression: HacX: Password map object is broken ... position after a valid XY move [verified in Doom 2 map30] * automap: panning in "follow off" mode is un... sourceforge.net/tracker/index.php?func=detail&aid=2987618&group_id=74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgri
- 1.9.0-beta_x
- <noinclude> {{obsolete}} {{verlinks|Doomsday|1.9.0-beta7|1.9.0-betaX|2.0.0}} </noinclude> ====== About the 1.9 betas ====== The goal o... historical reasons. There will not be a final 1.9.0 release. Instead, the major version will be incremented to 2.)) series is to complete the transformation to the 2.0 architecture. Over time, subsystems will be migr... over multiple releases. ====== Required before 2.0.0 ====== ===== Beta7 ===== ^ Proposal^ State^
- 1.9.0-beta6.8
- 9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary ===== T... sourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clipping issues with mobjs vs T_MovePoly-... . http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099 * [[pwad]] [[flat]]s which replace those in
- 2.2
- <- 2.1.2 ^ Versions ^ 2.2.1 -> ====== Version 2.2 ====== This release has several bug fixes and modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **Doomsda... d to the old DEB and RPM packages. **Freedoom.** Doomsday now detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr... [https://tracker.dengine.net/versions/76|Tracker: version 2.2]] ===== See also ===== * [[https://blog.dengine
- 1.12
- list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 1.11
- to play in [[ring_zero]]. The [[roadmap|road to version 2.0]] is still long, but this release is an important... y for new rendering algorithms. As we approach [[version:2.0]], more and more of the old engine components wil... ipted Info: declarative ("object notation") for [[doomsday_script]], basis for [[ded_2.0|definitions in the future]]. Used for defining th... tion of Doomsday, note the following: * OpenGL 2.0 is now the minimum required version (used to be 1.4). * **Shift-Esc** no longer op
- 1.9.10
- regarding game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "official" game plugins (libdoom,... list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.9.10]]
- 2.2.2
- <- 2.2 ^ Versions ^ 2.2.3 -> ====== Version 2.2.2 ====== Patch release for [[version:2.2]] with a couple of bug fixes: * 3D models that use the new [[assets... d due to missing code signatures. #@Release_HTML~2020-01-28,2.2.2,build3313~@# ===== Change log ===== ... [https://tracker.dengine.net/versions/84|Tracker: version 2.2.2]] ===== See also ===== * [[version:2.2.1]] r
- 1.9.0-beta6.1
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== Fixes ===== ==== Engine ===... (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://
- 1.10
- * Fixed several [[detailed_list_of_changes_in_doomsday_version_1.10#Multiplayer|multiplayer bugs]]. ==== Progress o... list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.10]]