Fulltext results:
- 1.9.0-beta6
- 6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years' wor... y reported in the [[http://sourceforge.net/tracker2/?limit=50&func=&group_id=74815&atid=542099&assignee=&status=1&category=&artgroup=678927&keyword=&submitter=&artifact_id=&limitz=10&assignee=&status=1&category=&artgroup=678927&submitter=&keyword=&artifact_id=&submit=Filter&limitz=50&mass_category=&mass_priority=&mass_resolution=&mass_assi
- 1.9.0-beta6.8
- <- 1.9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== The 10th Anniversary ===== T... sourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clipping issues with mobjs vs T_MovePoly-
- detailed_list_of_changes_in_doomsday_version_1.9.7
- Unix: textures/flats not found from .pk3 * [402] regression: dedicated server resource access fai... ntext should be active during game endings * [402] regression: HacX: Password map object is broken ... position after a valid XY move [verified in Doom 2 map30] * automap: panning in "follow off" mode is un... sourceforge.net/tracker/index.php?func=detail&aid=2987618&group_id=74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgri
- 1.9.0-beta6.1
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== Fixes ===== ==== Engine ===... (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://
- 1.9.0-beta6.3
- <- 1.9.0-beta6.2 ^ Versions ^ 1.9.0-beta6.4 -> ====== Version 1.9.0-beta6.3 ====== Third patch release for Beta 6. #@Release_HTML~2009-06-08,1.9.0-beta6.3,1.9.0-beta6.3~@# ===== Upgrading ===== If you are u... (http://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099). * Heap corruption due to a (single byte) b
- 1.9.0-beta6.2
- 9.0-beta6.1 ^ Versions ^ 1.9.0-beta6.3 -> ====== Versions 1.9.0-beta6.2 ====== Second patch release for Beta 6. #@Release_HTML~2009-05-06,1.9.0-beta6.2,1.9.0-beta6.2~@# ===== Upgrading ===== If you are u... (http://sourceforge.net/tracker/?func=detail&aid=2772636&group_id=74815&atid=542099). * Fixed: Repeated playback of the same mus... sourceforge.net/tracker/index.php?func=detail&aid=2725357&group_id=74815&atid=542099). === Message log === * Fixed: "msgrefres
- 1.9.0-beta1...4
- <- 1.8.6 ^ Versions ^ 1.9.0-beta5 -> ====== Versions 1.9.0-beta1...4 ====== #@Release_HTML~2006-05-28,1.9.0-beta4,1.9.0-beta4~@# #@Release_HTML~2005-10-16,1.9.0-beta1...beta3,1.9.0-beta3~@# #@Release_HTML~2005-07-17,1.9.0-beta1...beta3,1.9.0-beta2~@# #
- 1.9.0-beta5
- <- 1.9.0-beta1...4 ^ Versions ^ 1.9.0-beta5.1 -> ====== Version 1.9.0-beta5 ====== #@Release_HTML~2007-01-09,1.9.0-beta5,1.9.0-beta5~@# 1.9.0-beta5 has a dual focus. One priority is to fix longst... http://sourceforge.net/tracker/?func=detail&aid=1526697&group_id=74815&atid=542099) * Fixed control binding issue. Unbinding a
- 1.15
- .1 -> ====== Version 1.15 ====== #@Release_HTML~2015-06-05,1.15.0,build1616~@# ===== Highlights ===== {{ file:custom_episode.jpg?320x0}} **Custom episodes.** [[ded:Episode]] definition... oom on a VGA display. {{ file:pixel_density.jpg?320x0}} **UI improvements.** Refinement of the Doomsday... a (HiDPI) displays. {{ file:delete_savegame.jpg?320x0}} **Set IWAD folder in the Home screen.** Allows
- 2.0
- <- 1.15.8 ^ Versions ^ 2.0.1 -> ====== Version 2.0 ====== The first stable release in the 2.x series. #@Release_HTML~2017-04-01,2.0,bu... sed Snowberry launcher application was created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home Screen]] (previously cal
- 2.1
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-ar... graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although... s and improvements.** See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.11
- to play in [[ring_zero]]. The [[roadmap|road to version 2.0]] is still long, but this release is an important... y for new rendering algorithms. As we approach [[version:2.0]], more and more of the old engine components wil... ipted Info: declarative ("object notation") for [[doomsday_script]], basis for [[ded_2.0|definitions in the future]]. Used for defining th... tion of Doomsday, note the following: * OpenGL 2.0 is now the minimum required version (used to be 1.4). * **Shift-Esc** no longer op
- 1.12
- list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 1.10
- * Fixed several [[detailed_list_of_changes_in_doomsday_version_1.10#Multiplayer|multiplayer bugs]]. ==== Progress o... list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.10]]
- 1.9.10
- regarding game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "official" game plugins (libdoom,... list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.9.10]]