Fulltext results:
- 1.9.0-beta1...4
- for 1.9.0-beta1 ====== (by ) Development of the Doomsday Engine has continued during the first half of 2005 at an uneven pace. Other commitments, such as ... ant enough in this release to warrant bumping the version number? * This is the first release of Doomsday made simultaneously on three platforms: Windows, Mac OS... intended to be the new default lighting model for Doomsday. In this release bias lighting must be enabled ma
- 1.9.0-beta6
- 6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years' wor... If you are upgrading an existing installation of Doomsday, note the following: * There has been numerou... tbindings ==== Windows Vista ==== Any existing Doomsday installation must be fully uninstalled prior to i... s user profiles has been changed in this release. Doomsday now stores data separately for each user account.
- 2.0
- sed Snowberry launcher application was created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home Screen]] (previously called "ring zero") replaces it... t with a few clicks. {{ image:serpent_staff.jpg?320}} **New 3D model renderer.** Doomsday's graphics code is undergoing a transition to a newer version of OpenGL((OpenGL 2.1 Compatibility Profile → OpenGL 3/4 Core Profile
- 1.9.0-beta_x
- <noinclude> {{obsolete}} {{verlinks|Doomsday|1.9.0-beta7|1.9.0-betaX|2.0.0}} </noinclude> ====== About the 1.9 betas ====== The go... not be a final 1.9.0 release. Instead, the major version will be incremented to 2.)) series is to complete the transformation to the 2.0 architecture. Over time, subsystems will be mi... over multiple releases. ====== Required before 2.0.0 ====== ===== Beta7 ===== ^ Proposal^ Sta
- 2.1
- graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although... ements.** See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.15
- ug fixes.** See the [[detailed_list_of_changes_in_doomsday_version_1.15|Detailed notes]] to see a summary of the bug... g?320x0}} **Dependencies.** Many of the libraries Doomsday is built on have been updated. Qt 5, SDL 2, and C++11 provide new and improved functionality... ture versions of Doomsday will expand on this. **Doomsday Script subclassing.** The new scripting language provided by the Doomsday 2 core library continues to evolve. In 1.15, suppor... also ===== * **[[detailed_list_of_changes_in_doomsday_version_1.15|Detailed list of changes in 1.15]]** * [[
- 2.2
- <- 2.1.2 ^ Versions ^ 2.2.1 -> ====== Version 2.2 ====== This release has several bug fixes and modding relat... d to the old DEB and RPM packages. **Freedoom.** Doomsday now detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr... [https://tracker.dengine.net/versions/76|Tracker: version 2.2]] ===== See also ===== * [[https://blog.dengine.net/2019/12/whats-new-in-2.2|What's new in 2.2 (blog po
- 1.11
- to play in [[ring_zero]]. The [[roadmap|road to version 2.0]] is still long, but this release is an importa... y for new rendering algorithms. As we approach [[version:2.0]], more and more of the old engine components w... ipted Info: declarative ("object notation") for [[doomsday_script]], basis for [[ded_2.0|definitions in the future]]. Used for defining ... tion of Doomsday, note the following: * OpenGL 2.0 is now the minimum required version (used to be 1.4). * **Shift-Esc** no longer op
- 1.9.0-beta6.8
- 9.0-beta6.7 ^ Versions ^ 1.9.0-beta6.9 -> ====== Version 1.9.0-beta6.8 ====== 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== T... of improving the overall experience. The first version of JHexen was released ten years ago — you can [[http://www.dengine.net/decade_of_doomsday|read more about the history of the project]] on t
- 1.13
- Versions ^ 1.13.1 -> ====== Version 1.13 ====== Version 1.13 concentrates on bringing new flexibility into Doomsday's renderer. Under the hood we've also been reorga... See also ==== * [[detailed_list_of_changes_in_doomsday_version_1.13]] * [[http://tracker.dengine.net/versions... sort=priority%3Adesc%2Cid%3Adesc&utf8=✓&v%5Bfixed_version_id%5D%5B%5D=2&v%5Btracker_id%5D%5B%5D=1|Closed bugs for 1.13]]
- detailed_list_of_changes_in_doomsday_version_1.15
- This article lists the important changes in [[version:doomsday_version_1.15]]. ====== Fixed bugs ====== {{:twoc... Crash when OpenGL driver does not support OpenGL version 2 or later. An error dialog is shown instead. }} ... pendently of the old model renderer and relies on Doomsday 2 [[:packages]] and [[:assets]]. Supports skeletal ... = {{tag|Resources}} ===== * Introduced the [[:doomsday_2_package_format]] for packaging [[:assets]]. *
- 1.12
- list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 1.14
- n the console log history. {{ file:tutorial.jpg?235x0}} **Tutorial.** If you are unfamiliar with Doomsday's UI, there is now a guided tutorial that walks y... also ===== * **[[detailed_list_of_changes_in_doomsday_version_1.14|Detailed list of changes in 1.14]]** * [[http://tracker.dengine.net/versions/36|Version 1.14 in the Roadmap]] * [[http://tracker.dengi... id%5D=%3D&v%5Btracker_id%5D%5B%5D=1&f%5B%5D=fixed_version_id&op%5Bfixed_version_id%5D=%3D&v%5Bfixed_version
- 1.9.0-beta5
- 0-beta1...4 ^ Versions ^ 1.9.0-beta5.1 -> ====== Version 1.9.0-beta5 ====== #@Release_HTML~2007-01-09,1.9.0-beta5,1.9.0-beta5~@# 1.9.0-beta5 has a dual foc... http://sourceforge.net/tracker/?func=detail&aid=1526697&group_id=74815&atid=542099) * Fixed control binding issue. Unbinding a control in the "game"
- 2.3
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack sup... of these effects are now supported (or fixed) in Doomsday. Examples: TNT MAP02 deep water, TNT MAP02 windows overlooking the deep water, TNT MAP09 tra... Several new [[https://tracker.dengine.net/issues/2375|Doomsday Script bindings]] were added, allowing access to ... ding. ===== Change log ===== [[https://tracker.dengine.net/versions/82|Tracker: version 2.3]] ===== See also =====