Fulltext results:
- dokuwiki @wiki
- Wiki ====== [[doku>wiki:dokuwiki|{{wiki:dokuwiki-128.png }}]] DokuWiki is a simple to use and highly ... rg/licenses/gpl.html|GNU General Public License]] Version 2. If you use DokuWiki in your company, consider [[
- syntax @wiki
- w) like this: [[http://php.net|{{wiki:dokuwiki-128.png}}]] [[http://php.net|{{wiki:dokuwiki-128.png}}]] Please note: The image formatting is the only... Real size: {{wiki:dokuwiki-128.png}} Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height((when
- version
- _system#build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DO... r hacks, more scripting improvements | ^ |||| | 2.2 | [[version:2.2.2]] | 3313 | | | ::: | [[version:2.2.1]] | 3299 | | | ::: | [[version:2.2]] | 3272 | Doomsday Script improvements, Heretic modding, weapon FOV | ^ |||| | 2.1 | [[version:2.1.2]] | 3226 | | | ::: | [[version:2.1.1]] | 2967
- 2.3 @version
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0,build3650~@# ===== New features ===== ... Doomsday. Examples: TNT MAP02 deep water, TNT MAP02 windows overlooking the deep water, TNT MAP09 transparent window, TNT MAP31 Arachnotrons inside pillars. **Scripting.** Seve
- audio @script:module
- mmands~@# ) (Availability: Heretic only; since [[version:2.3]]). In Heretic, ambient sound effects are linked to DoomEd numbers 1200-1299. When one of these map spots is placed in a map... //sequenceNumber// zero corresponds DoomEd number 1200. There can be up to eight sequences playing in ... etic's built-in sequences ("Drops", DoomEd number 1202): <code> Audio.setAmbientSequence(2, [ "play
- model @assets
- gth vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals point straight up (RGB 128,128,255 => XYZ 0,0,1). Alpha component is ignored. | | ''heightMap''| ... animation sequence when a state is entered. In [[version:2.1]], animation sequences can also be started from [... , they //do not// have to be powers of two (e.g., 1024x1024). However, because the atlas needs borders and o
- 2.2 @version
- <- 2.1.2 ^ Versions ^ 2.2.1 -> ====== Version 2.2 ====== This release has several bug fixes and modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **... tects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr... = Change log ===== [[https://tracker.dengine.net/versions/76|Tracker: version 2.2]] ===== See also ===== * [[https://blog.dengine
- overview_of_resources_doomsday_1.x @modding
- ====== Resources (version 1) ====== This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Doomsday 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of resources is diffe... so that their dimensions are powers of two (e.g. 32, 64, 128, 256). This means TGA/PNG textures whose width
- 2.1 @version
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-around nicer experience. ... server before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ===== General usage and games ==... ously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although
- 1.12 @version
- <- 1.11.2 ^ Versions ^ 1.12.1 -> ====== Version 1.12 ====== #@Release_HTML~2013-10-03,1.12.0,build1006~@# ===== Overview ===== In 1.12... pen bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 1.9.0-beta5 @version
- <- 1.9.0-beta1...4 ^ Versions ^ 1.9.0-beta5.1 -> ====== Version 1.9.0-beta5 ====== #@Release_HTML~2007-01-09,1.9.0-beta5,1.9.0-beta5~@# 1.9.0-beta5 has a dual focus. One priority is to fi... (http://sourceforge.net/tracker/?func=detail&aid=1526697&group_id=74815&atid=542099) * Fixed control binding issue. Unbinding a
- 1.9.0-beta6.4 @version
- <- 1.9.0-beta6.3 ^ Versions ^ 1.9.0-beta6.5 -> ====== Version 1.9.0-beta6.4 ====== 4th patch release for Beta 6. #@Release_HTML~2009-07-05,1.9.0-beta6.4,1.9.0-beta6.4~@# ===== Fixes ===== ==== Engine... (http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099). * Inaccuracy in particle bounce
- 1.9.10 @version
- -> ====== Version 1.9.10 ====== #@Release_HTML~2012-12-21,1.9.10,build721~@# ===== Overview ===== In version 1.9.10 we are taking concrete steps forward in pursuit of several long-te... game plugins. We are now using the main Doomsday version number (1.9.10) for all of the "official" game plugins (libdoom... forge.net/p/deng/bugs/search/?q=_milestone%3Av1.9.10+%26%26+%28status%3Afixed+%7C%7C+status%3Aclosed%29|Closed bugs for the 1.9.10 milestone]] * [[ht
- 1.11.2 @version
- <- 1.11.1 ^ Versions ^ 1.12 -> ====== Version 1.11.2 ====== Patch release for [[version:1.11]] that improves stability and fixes some incorrect behavior. #@Release_HTML~2013-08-29,1.11.2,build971~@# ===== Fixes ===== * Doom: Crash trying