Fulltext results:
- model
- ially (starting from zero). The engine treats sub-models separately, allowing independent animation interpolation. Doomsday 2 supports more powerful [[ass... is drawn last. ==== Interpolate ==== Range of interpolation. Specifies the range of the visual interpolation of the model during the State. Can be used to extend the interpolation of one model frame onto multiple States (by defining a sub-0..1 ran... ons of the original sprite. | | brightshadow| The model is rendered with additive blending and 80% translucency.
- flags_reference
- s ===== ==== fullbright ==== (Value = 0x1) The model is rendered with the maximum light level (corresponds sec... rrently in. ==== shadow1 ==== (Value = 0x2) The model is rendered with 33% (?) translucency. When using this fl... is ignored. ==== shadow2 ==== (Value = 0x4) The model is rendered with 66% (?) translucency. When using this fl... 0) ==== nointerpol ==== (Value = 0x200) Disable model vertex interpolation. ==== brightshadow2 ==== (Value = 0x400
- generator_syntax
- For example: ''"tex01"'' → //particle01.png// | |modelNN |Render the particle as a model using the definition wi... icle will be lost in one tic. ; Frame : First model frame in the animation sequence of a model particle. The animation will interpolate through all the frames between this and //End frame//. ; End Frame : Last model frame in the animation sequence of a model particle. ; Spin : Model particle spinning velocity (yaw
- map_info_syntax
- The number of seconds between frame changes. Sky model animation is interpolated. The model is animated by going through all its frames one by one. ; Color : RGBA color for the model. ; Offset factor : The position of the sky model may depend on the coordinates of the camera. The Of
- sky
- The number of seconds between frame changes. Sky model animation is interpolated. The model is animated by going through all its frames one by one. ; Color : RGBA color for the model. ; Offset factor : The position of the sky model may depend on the coordinates of the camera. The Of