Fulltext results:
- map_object_reference
- order to provide extended functionality, lines, [[plane]]s (floors and ceilings) and sectors need to refe... or]]s. When using lightrefs a set of sectors or [[plane]]s has usually already been targeted. Lightrefs ... all|all]]| All lines in the map. | ==== Line → plane ==== //Line-plane references// or //lprefs// are [[line]] //to// [[plane]] references. They are used w
- plane_move @xg:class
- ====== Plane move (XG class) ====== <code>Class = plane_move </code> Moves a [[modding:plane]] (floor or ceiling) of a [[modding:sector]] to a given height. The [[modding:texture]] of the plane can be changed in the beginning or in the end of
- plane_material @xg:class
- ====== Plane material (XG class) ====== <code>Class = plane_material </code> Changes the [[modding:material]] of the referenced [[modding:plane]]s. ===== Parameters ===== ^ Prm^ Name^ Type^... m| [[lpref]],[[lprefd]]| Reference to one or more planes. | | Ip2| Texture Ref| [[spref]]| Spref to the n
- examples
- e number of times (count is –1). Note that a line-plane reference is used to refer to whole sectors. This... ne | ticker Flags2 = when_act | any Class = plane_move Type = timed_off Count = 1 Time = 1... When activated, the line begins moving the floor plane of its sector. The destination height is the lowe... nch sound is played at random intervals while the plane is moving (min: 0.2 seconds, max: 0.4 seconds). T
- line_type_class
- hus performs only one function, like initiating a plane move or changing the type of a sector. The Class ... _chain_sequence"; Value = 0x1; } Flag { ID = "ltc_plane_move"; Value = 0x2; } Flag { ID = "ltc_build_stai... = "ltc_explode"; Value = 0x10; } Flag { ID = "ltc_plane_texture"; Value = 0x11; } Flag { ID = "ltc_plane_material"; Value = 0x11; } # Alias for plane_texture Fl
- build_stairs @xg:class
- structures (stairs) from one or more series of [[plane]]s. A sound can be played at the beginning of the... RefTarget Num| [[lpref]][[lprefd]]| Reference to planes where stair building will begin. | | Ip2| Spread... ue (non-zero), stair building will only spread to planes with the same texture as the first plane. | | Ip3| Spread Build| integer| If true (non-zero), stair bui
- spref_original_ceiling @xg:refs
- ling height of a sector. The original height of a plane is set when the map is loaded (or after the plane finishes moving when the pmf_setorig flag is being used by the plane mover).
- spref_original_floor @xg:refs
- loor height of a sector. The original height of a plane is set when the map is loaded or after the plane finishes moving (providing the pmf_setorig flag is being used by the plane mover).
- line_type
- Some examples of line classes include [[xg:class:plane_move|Move Plane]], [[xg:class:end_level|End Level]], and [[xg:class:wall_texture|Change Wall Texture]].
- spref_line_tagged_floor @xg:refs
- Refers to the floor planes of all the sectors whose tag number matches the referring line's tag number.
- spref_line_tagged_ceiling @xg:refs
- Refers to the ceiling planes of all the sectors whose tag number matches the referring line's tag number.
- spref_line_act_tagged_floor @xg:refs
- Refers to the floor planes of all the XG sectors whose type's activation tag (Act tag) matches the referr
- spref_line_act_tagged_ceiling @xg:refs
- Refers to the ceiling planes of all the XG sectors whose type's activation tag (Act tag) matches the refe
- spref_highest_floor @xg:refs
- Refers to the height or texture of the highest floor plane of the adjoining sectors.
- spref_index_floor @xg:refs
- Refers to the floor plane of the one specific sector whose index number is specified in the data componen