Fulltext results:
- plane_move
- ====== Plane move (XG class) ====== <code>Class = plane_move </code> Moves a [[modding:plane]] (floor or ceiling) of a [[modding:sector]] to a given height. The [[modding:texture]] of the plane can be changed in the beginning or in the end of
- plane_material
- ====== Plane material (XG class) ====== <code>Class = plane_material </code> Changes the [[modding:material]] of the referenced [[modding:plane]]s. ===== Parameters ===== ^ Prm^ Name^ Type^... m| [[lpref]],[[lprefd]]| Reference to one or more planes. | | Ip2| Texture Ref| [[spref]]| Spref to the n
- build_stairs
- structures (stairs) from one or more series of [[plane]]s. A sound can be played at the beginning of the... RefTarget Num| [[lpref]][[lprefd]]| Reference to planes where stair building will begin. | | Ip2| Spread... ue (non-zero), stair building will only spread to planes with the same texture as the first plane. | | Ip3| Spread Build| integer| If true (non-zero), stair bui
- plane_texture
- #REDIRECT plane_material