Fulltext results:
- map_object_reference
- ====== XG map object cross-referencing ====== ===== What is a reference? ===== References are one of ... tion of some //special// action. In order to provide extended functionality, lines, [[plane]]s (floor... original]]| The original light level set when the map is loaded. | | [[.refs:lightref_current|current]]... t]]. | | [[.refs:lref_all|all]]| All lines in the map. | ==== Line → plane ==== //Line-plane refer
- line_type_class
- lag { ID = "ltc_end_level"; Value = 0xD; } Flag { ID = "ltc_leave_map"; Value = 0xD; } # Alias for end_level Flag { ID = "ltc_disable_if_active"; Value = 0xE; } Flag { ID = "ltc_enable_if_active"; Value = 0xF; } Flag { ID = "ltc_explode"; Value = 0x10; } Flag { ID = "ltc_
- chains
- ain. Like with lines, chains are always line type IDs. The floor chain is processed when a map object of a given type is touching the floor: a c... ed when an object is touching the ceiling. The inside chain is processed for all objects inside the sector. The ticker chain is processed up to 35 times p... temporary line is set up as follows: it is a one-sided line, whose front sector is the sector the chai
- line_activation
- by an //activator//, which is the [[ded:thing]] (map object; mobj). Events will activate inactive line... agb | flagc etc </code> Example: Flags2 = 2sided | group_act ==== active ==== The line is ini... s flag is not set, the line is inactive after the map has been loaded. ==== multiple ==== When the l... ance with doors, if you want that activating one side of the door marks the other side active as well
- reference_guide
- . They were designed to be used in the game's own maps and thus do not provide the best possible selection of effects for your ... extended and the standard types can be used in a map. ===== Fundamentals ===== These articles deal... to create a combination lock]] ==== Reference guides ==== * [[xg:class|Line classes]] * [[xg:sector_type|Sector types]] * [[xg:map_object_reference|Object and property references]]
- line_teleport @xg:class
- a relative position along another [[line]] in the map. This is commonly used to create seamless teleports in maps which attempt to give the impression of 3D struc... will not be used. | | Ip3| Teleport Sound| [[soundid]]| The sound to play when teleporting or if zero; no sound will be played. | | Ip4| Exit Side| integer| If true (non-zero), the activator will
- examples
- tes itself. When activated, the upper, lower and middle textures of the front side of all lines in the map are changed to SP_FACE1. The standard Doom switch... Lower sector floor ===== <code> Line Type { ID = 5006 Comment = "Lower when Poss gone" Fla... e is POSSESSED have died or been removed from the map. Game mode and skill level have no effect. When a
- line_type
- e Type// defines the behavior of a [[modding:line|map line]], i.e., a wall in the map. Line behaviors are implemented by various [[xg:class|XG classes]] t... ding block of XG. Please see the [[xg:reference_guide|XG reference guide]] for more information about how to use line types. ===== Example ===== An XG L
- sector_wind
- //Wind// increases the momentum of [[thing]]s inside a [[sector]]. Wind speed is defined as the incre... can be configured to only affect certain types of map objects. If you want to synchronize wind speed w... ===== Example ===== <code> Sector Type { ID = 5007 Comment = "Change wind to push North"
- end_level @xg:class
- ue for "Goto Level" parameter from. | | Ip3| Goto Map| Integer/[[ldref]]| If non-zero, the next level will be this level id (e.g., 1 = level 1) unless Secret Exit is non-zer... o. | ===== Example ===== Line Type { ID = 5006 Comment = "Go to next level when playe
- triggers
- **_d**. Using the former activates the line (providing it's inactive) when the event in question occu... s flag is not set, the line is inactive after the map has been loaded. ===== Trigger types flags ====
- spref_original_floor @xg:refs
- r. The original height of a plane is set when the map is loaded or after the plane finishes moving (providing the pmf_setorig flag is being used by the plan