Fulltext results:
- 1.9.0-beta6
- n subsectors/segs/sidedefs/linedefs read from the map data lumps are not assumed to be valid. Instead, determine the relationships at load tim... nt world surfaces and objects. * Player's in-void status was not reset on map load. This led to HOM in the sky until the player moved, if said player was in the void at the end of the last map. * Algorithm used for determining the position... first map (instead of the next as defined by the map progression) (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1832045&group_id=74815). * Giving armour using
- 1.9.0-beta6.8
- being spawned at the ceiling height. * "Blank map titles no longer blank". http://sourceforge.net/tracker/?func=detail&aid=2871890&group_id=74815&atid=542099 * Map title... to [[hud-title-author-noiwad]] and now hides the map author if defined as "id Software" and the map originates from an IWAD. Previously this behavior was dependent upon the origin of the map title patch graphic. * Using the [[ccmd]] "giv
- 1.9.0-beta6.9
- m "Auto map drawing lines the player can't see at map start up". http://sourceforge.net/tracker/?func=detail&aid=2968923&group_id=74815&atid=542099 * Fog settings as specified ... used when drawing the various UI displays. * "Map def fog oversight". http://sourceforge.net/tracker/?func=detail&aid=2941879&group_id=74815&atid=542099 * Vissprite... ]] enabled). * "Texture name missing in Doom 2 MAP14 & MAP25". http://sourceforge.net/tracker/index.php?func=detail&aid=2826699&group_id=74815&atid=542099 * Better ha... exen ==== * When warping between maps the automap is left open. http://sourceforge.net/tracker/?func=detail&atid=542099&aid=2947152&group_id=74815 * On map start statusba
- 1.9.0-beta6.3
- Common code library ==== === Automap === * "Map cheat behaviour change" (http://sourceforge.net/tracker/?func=detail&aid=2788317&group_id=74815&atid=542099). === Menu =... when attempting to go to the intermission from a map whose logical id is greater than 32. * Drawing the game font in... The view border sometimes visible when not in a map. ==== jHeretic ==== * Use of uninitialized ... The view border sometimes visible when not in a map. * Attempting to cache non-existent ammo icon
- detailed_list_of_changes_in_doomsday_version_1.9.7
- m: don't let floating monsters float into an invalid position after a valid XY move [verified in Doom 2 map30] * automap: panning in "follow off" mode is ... ary ===== * Restored original behavior of automap cheats in single player. http://sourceforge.net/tracker/?func=detail&aid=2639419&group_id=74815&atid=542099 * When using lookspring the view pitch would not center when side-stepping left.
- 1.9.0-beta6.1
- . * Fixed: "Dynamic lights bleeding through solid walls" (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://sourceforge.net/tracker2/?func=detai
- 1.9.0-beta6.4
- been retained. * [[map_info_ded_]] definition, map name field can now specify a [[text]] definition id to be used as the map name. If no Text definition id by the given name is found, the name will be used as-is. ==== Common code library ==== * Map loader interface now accepts/expects full [[thing... d, a warning message is output to the console and map loading continues as normal. * Removed fixed l
- 1.9.0-beta5
- fixes), while playing jDoom with PWAD Icarus.WAD (MAP01). (http://sourceforge.net/tracker/?func=detail&aid=1529799&group_id=74815&atid=542099) * Segmentation violation: deleting a bias source while the render lists are fro... ed. (http://sourceforge.net/tracker/?func=detail&aid=1533377&group_id=74815&atid=542099) * In message-response mode, the 'y', 'n' and Escape keys were
- 1.9.0-beta6.2
- ic" (http://sourceforge.net/tracker/?func=detail&aid=2772636&group_id=74815&atid=542099). * Fixed: Repeated playback of the same music track broken when using sdl_mixer... ://sourceforge.net/tracker/index.php?func=detail&aid=2725357&group_id=74815&atid=542099). === Messag
- 1.9.0-beta1...4
- factor used when determining sector to [[light_grid]] mapping. Larger values increase accuracy at the expense of map load times. * [[light_range_compression]]: inc... -fog-default]]: default fog algorithm * [[flaremap]]s: loaded from "Data/Flares" - used for [[custom... dges * cvar [[rend-dev-mobj-bbox]]: debugging aid - render mobj bounding boxes (sized to match the ... sing ===== Common Code Library ===== ==== Automap ==== * A new world mapping subsystem based on
- 1.9.0-beta6.6
- === DOOM ==== * "No intermission screen after map30". http://sourceforge.net/tracker/?func=detail&aid=2831630&group_id=74815&atid=542099 ==== Hexen ==== * "Clip t... now possible to use line attacks from outside the map (in the void) to hit targets within. ==== DOOM ==== * Am... w features ===== ==== Engine ==== * Added [[map_info_ded_]] flag //mif_nointermission//; upon leaving the map skip the intermission.
- detailed_list_of_changes_in_doomsday_version_1.11
- ilities and rendering artefacts when dealing with id Tech 1 map hack constructs. * Fog was no longer being ena... try generation now separated from the core of the map renderer and is no longer directly concerned with id Tech 1 map hacks. * Bias [[:light_grid]] is now prepared JIT if enabled while a map is loaded. It is no longer necessary to restart the map/wai... definition for the map element in the "archived" map. For example, in the case of a DMU_SIDE produced from an id Tech 1 format map the archive index will be the i
- 1.15
- erformance and more robust interpretation of Doom map hacks. **Adjustable pixel density.** If your GPU... o. * ''server-game-episode'' and ''server-game-map'' no longer use numeric IDs that start from 0. The episode IDs are now defined in DEDs, and the map is identified as "E1M1", "MAP03", etc. This means a server that uses these cvars in a .cfg file may ne
- 1.9.0-beta6.7
- n code library ==== * "Bullets not visible in map cheat". http://sourceforge.net/tracker/?func=detail&aid=2830466&group_id=74815&atid=542099 ==== All games ==== * "Gun-Triggered Switches Inactive in PWADs". http://sourceforge.net/tracker/index.php?func=detail&aid=2849319&group_id=74815&atid=542099 ==== jDoom ==== * "Erratic Ultimate Doom Exit Behavior". htt
- detailed_list_of_changes_in_doomsday_version_1.9.9
- d Wraiths, too. * Hexen: allow [[:warp]]/[[:setmap]] only to maps defined in [[:mapinfo_hexen]]. * Hexen: movement of fog clouds (e.g., map 8) was not smooth. * Hexen v1.0: intermission ... arping to maps without a specified cluster (e.g., MAP41 in Hexen v1.0). * Hacx: Addressed compatibil... Fatal error attempting to play add-ons using invalid Patch lumps to hide sprites. * Categorization