Fulltext results:
- 1.9.0-beta1...4
- n has been removed as obsolete. * The virtual file system has been enhanced with the possibility to ... ncounter many bugs and small glitches; be sure to file bug reports on the [[http://sourceforge.net/track... one// option as obsolete * fixed: crash during startup when running with [[extra_verbosity]] ===== Def... r memory leaks concerning definition data ===== File system ===== * removed fixed limit on the num
- 1.9.0-beta5
- il&aid=1532009&group_id=74815&atid=542099) ==== File System ==== * Fix crash at startup when no [[iwad]] has been specified (after startup aborted by user). Also, when launching [[wolfen_doom]] ... atid=542099) ===== Changes ===== * Resource files packaged into PK3s in the installed file tree.
- detailed_list_of_changes_in_doomsday_version_1.15
- t launch because **game.cfg** was not found. This file is only created when quitting the game for the fi... . * **Windows:** Pressing Alt+F4 during engine startup causes Doomsday to crash. * Crash if "Custom" renderer appearance profile does not exist. ===== {{tag|Input}} ===== * ... tate (de-serialization error). Existing **.save** files are OK. * Death Wyvern gets stuck in the cent
- detailed_list_of_changes_in_doomsday_version_1.9.7
- * resource namespace population issues [F_MatchFileName matching partial paths] * busy mode progress animation jumps arounds [anim logic] * -file arguments interpreted too late * -vdmap'd path... * [376] Chex Quest: unable to find a font at startup * getting stuck in monsters [prevent clientsid... round does not cover entire view * segfault at startup [startup fonts not installed on Unix] * automa
- 1.9.0-beta6
- p. A new "busy" mode was added, replacing the old startup screen and progress bars. In the games, fonts are... folder and location where Snowberry saves user profiles has been changed in this release. Doomsday now s... ) ==== Unix ==== * Endian issues in the TGA file reader/writer (http://sourceforge.net/tracker/ind... tion key). ==== Windows ==== * The separate startup window containing messages printed during engine
- 1.9.0-beta6.6
- = ==== Engine ==== * Faulty handling of //-file//, //-iwad//, //-def//, and //-defs//. It was att... ting to load all of the command line arguments as files/definitions. (One symptom was http://sourceforge... ldn't open dd-buffered-song for writing" A simple file rotation scheme was implemented to avoid potential file locking issues that could occur if the engine att
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ===== Fixed bugs ====== * Fatal error during startup with [[:novideo]]. * Parsing of spaces in comm... in PK3 containers. * Deh Reader: Tolerate mid-file EOF characters in DeHackEd patches. ===== Multi... robust way to look for plugins (checking type of files to see whether they are shared libraries). ===... and line are relative to the working directory at startup. Previously they were interpreted relative to the
- detailed_list_of_changes_in_doomsday_version_1.9.10
- ., those set with [[:doomwaddir]]). * Improved startup performance with several file system and resource management optimizations. *... of version number. * Unix: **defaults** config file for de::UnixInfo. ===== Audio ===== * FMOD... with "fluidsynth:driver" in the **defaults** info file. ===== Games ===== * Renamed core resource... p://dengine.net/forums/memberlist.php?mode=viewprofile&u=58|Vermil]]: weapon names and other text defini
- 1.8.5
- oomsday.exe and drD3D.dll, which meant that the [[startup_window]] and the [[direct3_d_configuration_dialog... detail_texture]]s can now use [[external_resource_file]]s instead of [[wad]] [[lump]]s ([[detail]]:File) * [[external_resource_file]]s can be located in relation to Doomsday [[base_path]] (e.g. Shiny map
- detailed_list_of_changes_in_doomsday_version_1.9.8
- de at the same time. * If shutting down during startup, don't write config files if they haven't been read yet. ===== Gameplay ... esource subsystem performance for a faster engine startup. * Removed fixed upper limit of 768 defined mo... (gamma ramp). * System-level [[:configuration_file]]s **/etc/doomsday/paths** and **~/.doomsday/path
- 2.0.1
- s ===== * Crash when trying to create a new profile when no games are playable in the game family #@I... 2230~@# * Screen remains completely black after startup, even though console is accessible (randomly occu... shows "unknown game" items after changes to Data Files settings #@Issue_HTML~2219~@# * Fullscreen "Qu... #@Issue_HTML~2240~@# * Improved handling of WAD files with the same name located in different director
- 1.9.7
- ermine which games can be launched. Consequently, startup is a bit slower than in previous releases. * ... source_uris|URI]] paths into the engine's virtual filesystem. * **FMOD Ex.** By default, the engine... g** * User configs: **./configs/<gamename>/<profilename>/bindings.cfg** If you wish to continue to u... setmap 1 5 Note that you can set up a **.cfg** file where you can define the server configuration and
- 1.13
- # ===== Overview ===== ==== Highlights ==== {{ file:inverted_monochrome.png?350x0}} **Framebuffer eff... [libdoom]]'s Invulnerability power-up effect. {{ file:crosseye_stereo.png?350x0}} **Stereoscopic 3D.** ... anaged. Keep an eye out for error messages during startup, in case your OpenGL drivers do not support the n
- 1.9.0-beta6.2
- king. ==== Snowberry ==== * Fixed: Language files missing text string for "sound-driver-directsoun... urrently fail to load the dsDirectSound plugin on startup. We are aware of the problem and are looking into
- 2.0.2
- ~@# ===== Fixes ===== * Server crashes during startup with error messages related to threading #@Issue_... aracters when autogenerating package IDs for data files (no spaces or double quotes) ==== Windows ====