Fulltext results:
- packages
- have metadata. In practice, the metadata is a [[:Doomsday Script]] [[script:Record]] containing a set of required variables a... he package will not be recognized as a package by Doomsday. The file uses the [[modding:ScriptedInfo]] syntax to specify a set of variables and ... available DS modules.** A package may contain [[:Doomsday Script]] modules that are made available for importing from all DS scripts. This is done by adding the ''importPath'' varia... checked when someone tries to import a module in Doomsday Script. (Many of the //net.dengine// packages use this,
- package_tags
- tags ===== The following tags are reserved for Doomsday's internal use and should not be normally used in packages: ^ Tag^ Description | | core| Used for engine resources and other ... loaded. | ===== Special tags ===== ^ Tag^ Description | | hidden| Package is not shown in the UI unl... evelopment purposes. | ===== Game tags ===== Doomsday will try to automatically guess which game a pack