Fulltext results:
- 2.3
- of these effects are now supported (or fixed) in Doomsday. Examples: TNT MAP02 deep water, TNT MAP02 windows overlooking the deep water, TNT MAP09 tra... Several new [[https://tracker.dengine.net/issues/2375|Doomsday Script bindings]] were added, allowing access to ... ge log ===== [[https://tracker.dengine.net/versions/82|Tracker: version 2.3]] ===== See also =====
- 2.2.2
- <- 2.2 ^ Versions ^ 2.2.3 -> ====== Version 2.2.2 ====== Patch release for [[version:2.2]] with a couple of bug fixes:
- 2.2
- d to the old DEB and RPM packages. **Freedoom.** Doomsday now detects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Fr... the IWADs more conveniently without waiting for a Doomsday update. ===== Fixes ===== * [[ded:material#li... one missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wall’s lower text... * Incorrect UI behavior in the game library. * Doomsday Script parser and interpreter were made more robu
- 2.1
- ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-around... graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, g... using FMOD, you can select the audio output that Doomsday will use. The sound effect channel count can also... * See [[https://tracker.dengine.net/versions/64|version 2.1 in the tracker]] for the list of issues.
- 1.12
- list of open bugs in the Bug Tracker]] ===== See also ===== * [[detailed_list_of_changes_in_doomsday_version_1.12]]
- 2.0
- sed Snowberry launcher application was created in 2005 and has been used for starting Doomsday ever since. In version 2.0, the launcher is no longer needed because Doomsday's [[guide:2.0:readme_windows#home_screen|Home Screen]] (previously called "... t with a few clicks. {{ image:serpent_staff.jpg?320}} **New 3D model renderer.** Doomsday's graphics code is undergoing a transition to a newer version of OpenGL((OpenGL 2.1 Compatibility Profile → OpenGL 3/4 Core Profile
- detailed_list_of_changes_in_doomsday_version_1.14
- (subsystem, audience). ==== SDK ==== * The Doomsday 2 libraries are provided under the LGPL 3 license (... s moved from [[:libdeng1]] to [[:libdeng2]]. * Doomsday 2 UI framework was split from the client and placed... eator. * Build scripts specifically run Python 2 so that they work even if Python 3 is the system
- 1.9.0-beta1...4
- for 1.9.0-beta1 ====== (by ) Development of the Doomsday Engine has continued during the first half of 2005 at an uneven pace. Other commitments, such as ... ersion number? * This is the first release of Doomsday made simultaneously on three platforms: Windows, ... intended to be the new default lighting model for Doomsday. In this release bias lighting must be enabled ma... . * If you've been using previous releases of Doomsday, it is likely that you have encountered a memory
- 1.9.0-beta5
- ====== Version 1.9.0-beta5 ====== #@Release_HTML~2007-01-09,1.9.0-beta5,1.9.0-beta5~@# 1.9.0-beta5 ... http://sourceforge.net/tracker/?func=detail&aid=1526697&group_id=74815&atid=542099) * Fixed control binding issue. Unbinding a control in the "game" ... ttp://sourceforge.net/tracker/?func=detail&aid=1532009&group_id=74815&atid=542099) ==== File System
- 1.9.0-beta6
- ====== Version 1.9.0-beta6 ====== #@Release_HTML~2009-02-25,1.9.0-beta6,1.9.0-beta6~@# These are the release notes for version 1.9.0-beta6 of the [[doomsday_engine]]. Beta 6 represents almost two years' wor
- 1.9.0-beta6.1
- <- 1.9.0-beta6 ^ Versions ^ 1.9.0-beta6.2 -> ====== Version 1.9.0-beta6.1 ====== Patch release for Beta 6. #@Release_HTML~2009-03-31,1.9.0-beta6.1,1.9.0-beta6.1~@# ===== F... (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099). * Fixed: "invalid read of 8 byte" (http://sourceforge.net/trac
- 1.9.0-beta6.2
- s ^ 1.9.0-beta6.3 -> ====== Versions 1.9.0-beta6.2 ====== Second patch release for Beta 6. #@Release_HTML~2009-05-06,1.9.0-beta6.2,1.9.0-beta6.2~@# ===== Upgrading ===== If you are upgrading an existing installation of Doomsday
- 1.9.0-beta6.3
- <- 1.9.0-beta6.2 ^ Versions ^ 1.9.0-beta6.4 -> ====== Version 1.9.0-beta6.3 ====== Third patch release for Beta 6. #@Release_HTML~2009-06-08,1.9.0-beta6.3,1.9.0-beta6.3~@# ===== U... If you are upgrading an existing installation of Doomsday, note the following: * There have been change... (http://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099). * Heap corr
- 1.9.0-beta6.5
- tail&aid=2480726&group_id=74815&atid=542099 * "Doomsday corrupts jDoom.cfg" http://sourceforge.net/support/tracker.php?aid=2818719 ==== Games ==== === DOOM === * Miss... 8 http://sourceforge.net/tracker/?func=detail&aid=2824592&group_id=74815&atid=542099 * Original DOOM bug which would only consider the first weapon bou
- 1.9.0-beta6.8
- == 8th patch release for Beta 6. #@Release_HTML~2009-11-30,1.9.0-beta6.8,1.9.0-beta6.8~@# ===== T... ago — you can [[http://www.dengine.net/decade_of_doomsday|read more about the history of the project]] on t... If you are upgrading an existing installation of Doomsday, note the following: * There have been change... sourceforge.net/tracker/index.php?func=detail&aid=2896917&group_id=74815&atid=542099) * Clipping i