Fulltext results:
- syntax @wiki
- Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height((when the as... the new ratio before resizing)): {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://s... Resize to given width: {{wiki:dokuwiki-128.png?50}} Resize to given width and height: {{wiki:dokuwiki-128.png?200x50}} Resized external image: {{https://
- compiling_and_running_2.0 @devel
- , Network, Gui, OpenGLExtensions, Widgets) * Qt 5 X11Extras module (on Unix/X11) * DirectX (on Windows) The following are opti... * OpenAL (audio plugin) * libXrandr and libXxf86vm (X11 display mode support) ===== Create build directo... use (unless autodetected). This determines which version of Qt will be used in the build. * ''DENG_ENABL
- world @script:module
- FLOOR : Spawn thing at the floor. ===== Old versions ===== * [[/script/module/world?rev=1576428056|2.2]]
- version
- build_numbers|Build]] ^ Notes | ^ |||| | 2.3 | [[version:2.3.1]] | 3685 | | | ::: | [[version:2.3]] | 3650 | DOOM render... | ::: | [[version:2.0.1]] | 2311 | | | ::: | [[version:2.0]] | 2281 |Packages, Home 2.0 replaces Snowberry, new 3D mo... erer, basic game options in Shell GUI | ^ |||| | 1.15 | [[version:1.15.8]] | 1857 |Last qmake-based release | | ::: | [[version:1.15.7]] | 1826 | | | ::: | [[version:1.15.6]] | 1795 | | | ::: | [[ve
- 2.3.1 @version
- so it will run under Rosetta. #@Release_HTML~2021-02-04,2.3.1,build3685~@# ===== Change log ===== [[https://tracker.dengine.net/versions/86|Tracker: version 2.3.1]] ===== See also ===== * [[version:2.3]] release notes
- 2.3 @version
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack support an... ew Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0,build3650~@# ===== New features ===== **DOOM render hack... ==== Change log ===== [[https://tracker.dengine.net/versions/82|Tracker: version 2.3]] ===== See also =====
- reference @script
- uch|"On touch" and "On death" scripts]] In older versions: [[/script/reference?rev=1576480962#using_doomsday_script|2.2]] ==== Editor sup
- state @ded
- lly A=0, B=1, C=2... Examples of frames are xxxxA1 and xxxxA2A8 The number refers to the eight rotations an object in Doom can have. 1 is front facing, 3 is left, 5 is back and 7 right. You can also set the sprite... ing the frame number by 32768. In this case A=32768, B=32769, C=32770. But this method is deprecated as of Doomsday 1.9.0-beta6 (use [[#Flags|Flags]] instead). ==== Tics ==== How long the state will last. 35 tic's equal 1 second. Any non-decimal value including -1 and 0 can be placed here. Indeed, having a series
- model @assets
- object is turned to face its target angle. In [[version:1.15]], models use a default scaling factor that adjus... t-length vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a no... rmal map where the normals point straight up (RGB 128,128,255 => XYZ 0,0,1). Alpha component is ignored. | | ''... to corresponding sequences in the 3D model. In [[version:1.15]], the only way to animate models is to trigger a
- 2.2.3 @version
- = Change log ===== [[https://tracker.dengine.net/versions/85|Tracker: version 2.2.3]] ===== See also ===== * [[version:2.2.2]] release notes * [[version:2.2.1]] release notes * [[version:2.2]] release notes
- 2.2 @version
- <- 2.1.2 ^ Versions ^ 2.2.1 -> ====== Version 2.2 ====== This release has several bug fixes and modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **D... tects [[https://freedoom.github.io/|Freedoom]] v0.12.1, and any future releases will be detected as Freedoom but lacking any specific version numbering.
- overview_of_resources_doomsday_1.x @modding
- their dimensions are powers of two (e.g. 32, 64, 128, 256). This means TGA/PNG textures whose width and he... its dimensions must be powers of two (for example 128x64 or 256x256). The image file must be in one of the supported... rce data is a raw image, it must be either 64x64, 128x128 or 256x256 pixels in size. Raw images contain only the pixe... t contains the detail texture can either be 4096, 16384 or 65536 bytes long. Using the default scaling, the pi
- readme_windows @guide:2.2
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... pisode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | ''-height'' : Set the hori
- readme_windows @guide:2.3
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Sever... ia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in prog... nfiguration</a></html>). For example: ''-fontsize 1.5'' ; ''-loglevel'' : Set the log output level.... pisode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | ''-height'' : Set the hori