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version:2.1 [2018-12-11 21:51]
skyjake
version:2.1 [2019-02-17 12:40] (current)
skyjake
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-<- 2.0.3 ^ Versions ^ 2.->+<- 2.0.3 ^ Versions ^ 2.1.1 ->
  
 ====== Version 2.1 ====== ====== Version 2.1 ======
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 Doomsday 2.1 contains several improvements for an all-around nicer experience. Doomsday 2.1 contains several improvements for an all-around nicer experience.
  
-**Graphics optimizations:​** While games still use the classic renderer like in 2.0, all graphics are now drawn using OpenGL 3.3. This enables optimizations for more efficient rendering of the player view, menus, text, and the Doomsday UI. +  * **Graphics optimizations:​** While games still use the classic renderer like in 2.0, all graphics are now drawn using OpenGL 3.3. This enables optimizations for more efficient rendering of the player view, menus, text, and the Doomsday UI. 
- +  ​* ​**UI improvements:​** The Doomsday UI look and feel has been refreshed. The game library is now more flexible and powerful with further game customization settings and view options. 
-**UI improvements:​** The Doomsday UI look and feel has been refreshed. The game library is now more flexible and powerful with further game customization settings and view options. +  ​* ​**Multiplayer convenience:​** Clients will automatically download missing PWADs from the server before joining the game. 
- +
-**Multiplayer convenience:​** Clients will automatically download missing PWADs from the server before joining the game. +
  
 #​@Release_HTML~2018-12-11,​2.1.0,​build2900~@#​ #​@Release_HTML~2018-12-11,​2.1.0,​build2900~@#​
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 **Data file configuration.** The search folder configuration UI is simpler and more flexible: {{ image:​v2.1_data_files.jpg?​190}} there is now a single list of folders and you can choose whether subfolders are searched in each one separately. **Data file configuration.** The search folder configuration UI is simpler and more flexible: {{ image:​v2.1_data_files.jpg?​190}} there is now a single list of folders and you can choose whether subfolders are searched in each one separately.
  
-**Cleaned up Options menus.** ​The Options menus in the games were cleaned up and improved. A few broken widgets were fixed, for instance the one for changing weapon switching priority. ​{{ image:​v2.1_options_menu.jpg?​190}} ​The Bindings submenu now wraps the bound items on multiple lines if there isn’t enough room. Menus also have smooth scrolling.+**Cleaned up Options menus.** Options menus in all games were cleaned up and improved. A few broken widgets were fixed, for instance the one for changing weapon switching priority. The Bindings submenu now wraps the bound items on multiple lines if there isn’t enough room. {{ image:​v2.1_options_menu.jpg?​190}} ​Menus also have smooth scrolling.
  
-**IWAD updates.** The latest Freedoom release is recognized and so is the Macintosh variant of the Hexen IWAD.+**IWAD updates.** The Ultimate DOOM and DOOM II IWADs from the DOOM 3: BFG Edition are recognized as available games, as well as the included "No Rest for the Living"​ expansion. Also, the latest Freedoom release is recognized and so is the Macintosh variant of the Hexen IWAD.
  
-**Visual tweaks in Heretic and Hexen.** The automap colors now match vanilla Heretic more closely. The appearance of the player status bar was tweaked, and a GL shader is used for the Invincibility Ring effect. ​{{ image:​v2.1_automap.jpg?​190}} ​The Heretic and Hexen automap parchment backgrounds are drawn with improved scrolling and scaling. Bugs were fixed that were causing the Hexen automap to sometimes go invisible.+{{ image:​v2.1_automap.jpg?​190}} ​**Visual tweaks in Heretic and Hexen.** The automap colors now match vanilla Heretic more closely. The appearance of the player status bar was tweaked, and a GL shader is used for the Invincibility Ring effect. The Heretic and Hexen automap parchment backgrounds are drawn with improved scrolling and scaling. Bugs were fixed that were causing the Hexen automap to sometimes go invisible.
  
 **Configurable line widths.** Automap and crosshair line widths can be changed. The defaults were made significantly thicker to match the vanilla VGA apperance. **Configurable line widths.** Automap and crosshair line widths can be changed. The defaults were made significantly thicker to match the vanilla VGA apperance.
version/2.1.1544557909.txt.gz · Last modified: 2018-12-11 21:51 by skyjake