Fulltext results:
- world @script:module
- order|Defs.things.order]] array. Note that the [[ded:Thing|Thing definition ID]] (a text string) can be queried by ''Thing.info().id''. =
- defs @script:module
- e provides access to the definitions read from [[:DED]] files. <code> $ dir(Defs) ⇒ [ SDN_ACTIVE, SDN_... re stored in the order they were read from the [[:DED]] files. The order is meaningful because generall... are used as indices in the ''states'' array of [[ded:thing|Thing definitions]]. The ''Defs.SDN_*'' co... are used as indices in the ''sounds'' array of [[ded:thing|Thing definitions]]. ===== Functions ===
- app @script:module
- currently loaded game plugin. The return value is text, for instance for the Doom game plugin: "doom" ... d by the State definitions in Heretic's **objects.ded**. #@Identifier_HTML~setLocalQuake~@# ( #@Arg
- audio @script:module
- == #@Identifier_HTML~localSound~@# ( #@Arg_HTML~Text,sound~@#, #@Arg_HTML~Number,volume~@# ) Start p... itter object. //sound// must be a valid ID of a [[ded:sound|Sound definition]]. //volume// is the volum... artSound()]] to play a sound originating from a [[ded:thing]]. #@Identifier_HTML~setAmbientSequence~@... a delay. | This function can be called from a [[ded:map_info_syntax#on_setup|Map Info "On setup"]] sc
- addon_box @fs
- ==== Metadata ==== [[modding:Info]] is a plain text file — note the lack of extension in the name — w... ght comprise two required [[PK3]]s, an optional [[DED]], and one [[WAD]] file. The only restriction is
- overview_of_resources_doomsday_1.x @modding
- with that name are processed just as if they were DED files, i.e. they should contain a DED file in plain text format. The //DD_DEFNS// lumps are applied in the... ong into the created directory. - Open //Audio.ded// in a text editor. In it, you will find a bunch of Music def... version upgrades (each one will overwrite //Audio.ded//) copy the definition to //User.ded// in the //Defs/jDoom/// directory, or create a new DED file with
- language @script
- ===== ==== Built-in types ==== * Number * Text * Time * Array * Dictionary * Functio... the subrecords of a record as a dictionary | | ''Text'' | converts argument to a text string | | ''Time'' | converts argument to a Time | | ''timedelta'' | c... ds) | | ''typeof'' | returns type of a value as a text string | ===== Modules ===== The Doomsday Scri
- readme_macos @guide:2.2
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... variables]] can be modified via the Console tab (text-mode command line interface). If your server is
- doomsday @guide:2.2:man
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... ame.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[S
- readme_windows @guide:2.2
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... variables]] can be modified via the Console tab (text-mode command line interface). If your server is
- readme_macos @guide:2.3
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... variables]] can be modified via the Console tab (text-mode command line interface). If your server is
- doomsday @guide:2.3:man
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... ame.** Use **doomsday-shell** or **doomsday-shell-text** to host a multiplayer game of your own. The [[S
- readme_windows @guide:2.3
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... variables]] can be modified via the Console tab (text-mode command line interface). If your server is
- 2.1 @version
- re efficient rendering of the player view, menus, text, and the Doomsday UI. * **UI improvements:** Th... updated. This happens for instance when editing a DED file while it is loaded as an individual mod. Pre
- readme_macos @guide:2.1
- [music files]] in MP3 and other formats * Plain text [[definitions]] for things like map objects, fina... ut keys: D, H, X, O, M, and S (while not entering text in a text field.) * Click on the left or right edge of the screen. ==== Game library ==== The game... variables]] can be modified via the Console tab (text-mode command line interface). If your server is