Fulltext results:
- 1.9.0-beta1...4 @version
- ites and masked walls with hard edges * cvar [[rend-dev-mobj-bbox]]: debugging aid - render mobj bounding... d for collision detection) for debug. * cvar [[rend-dev-cull-subsectors]]: disable non-visible subsector culling for debug. * cvar [[rend-glow-scale]]: multiplier for wall glow height =... * [[teleport_xg_class_]] * Added more [[xg_dev]] messages. Reference types are printed by name i
- 1.9.0-beta6 @version
- kmap]] display for debug purposes: * Added [[rend-dev-blockmap-debug]]:[[cvar]] Show the blockmap display. 0= Disabled, 1= Show mobjs, 2= Show linedefs, 3= Show subsectors. * Added [[rend-dev-blockmap-debug-size]]:[[cvar]] Size of the blockmap display. ==== Windows ==== * Make use of mu... roblems later on. === Automap === * Added [[rend-dev-freeze-map]]: [[cvar]] 1= Stop updating the map-
- detailed_list_of_changes_in_doomsday_version_1.12 @version
- are dynamically occluded. * Added cvar {{:var|rend-dev-sector-show-indices}}, enable drawing of sector i