Fulltext results:
- readme_windows @guide:2.1
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- readme_macos @guide:2.1
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- readme_macos @guide:2.2
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- readme_windows @guide:2.2
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- readme_macos @guide:2.3
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- readme_windows @guide:2.3
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-click the mod. **Loading a saved game.** All saved games are
- doomsday @guide:2.1:man
- following plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fo... ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-clic
- doomsday @guide:2.2:man
- following plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fo... ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-clic
- doomsday @guide:2.3:man
- following plugins are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fo... ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source [[... ml><a href="#packages">Mods</a></html>). To add a mod to the game, click the Plus button or double-clic
- mods
- oose your mods before starting a game. To load a mod in a game, first select a game in your library an... ed in the game. Click on the (+) icon next to the mod in the list to select a mod for loading. Click on an X button to deselect previously selected mods. Se... e mods list. {{ image:v2.1_set_mods.jpg }} Your mod selections are saved to the game's settings for f
- readme_macos @guide:2.0
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source... r example, a MIDI sound font is supported by the FMOD and Fluidsynth plugins. 3D sound and reverb are supported by FMOD, OpenAL, and DirectSound. The audio backend can b
- readme_windows @guide:2.0
- ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source... r example, a MIDI sound font is supported by the FMOD and Fluidsynth plugins. 3D sound and reverb are supported by FMOD, OpenAL, and DirectSound. The audio backend can b
- doomsday @guide:2.0:man
- ing audio backends are available: * dummy * fmod * fluidsynth * sdlmixer * openal ; ''-fo... ker71'' | ''-speakerprologic'' : Overrides the FMOD backend's speaker mode (surround 5.1, 7.1, or SRS... ] in MP3 and other formats * Uses [[http://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open source
- game_library
- e is selecting [[mods]] to be loaded in the game. Mod management is explained on the [[mods|next page]]... .com/mods/aliens-tc|Aliens TC]] (an Aliens-themed mod for DOOM). It would be quite cumbersome to go into the DOOM game settings and select the mod's files every time you want to play it, and then
- home_screen
- ettings for custom profiles, save folder access, mod browsing tags ("gamedata"). * [[version:2.0]]: