Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ; when installed to a non-system directory?] * Heretic|Hexen: view resize sounds (KEYUP; KEYS2A/PickupKey) *... issing enemies during the end game cast call * Heretic automap: font tracking state mismanagement [missi... anning in "follow off" mode is unusably slow * Hexen: falling scream not played in single-player games... ession: movement controls stuck at map start * Hexen: standing on a mobj allows walking through walls
- detailed_list_of_changes_in_doomsday_version_1.11
- to a debug code mixup in the save game code. * Heretic|Hexen: crash from inventory drawer when both {{:var|ctl... d {{:var|ctl-inventory-wrap}} were set to 1. * Heretic|Hexen: {{:var|ctl-inventory-use-next}} does not wrap at the left edge. * Heretic|Hexen: {{:var|ctl-inventory-use-next}} should default to 1. * Heretic|Hexen: default control bindings for PgDn/Del are the wr
- 1.10.4
- es**: Cheats not functional in multiplayer * **Heretic**|**Hexen**: {{var|ctl-inventory-use-next}} correctly wraps around the inventory * **Heretic**|**Hexen**: Default look up/down key bindings were reversed * **Heretic**|**Hexen**: Crash when drawing inventory with certain settings * **Heretic**: Play ARTIUP when picking up artifacts * **H
- detailed_list_of_changes_in_doomsday_version_1.9.9
- Doom: Missing prompt for "idbehold" cheat. * Heretic: doors now play the right sound when closing (should be DOROPN at start, DORCLS at end). * Hexen: crash when opening a swing door (old bug from 2003; out of bounds memory access). * Hexen: [[:kill]] will now affect swimming Stalkers and buried Wraiths, too. * Hexen: allow [[:warp]]/[[:setmap]] only to maps defined
- detailed_list_of_changes_in_doomsday_version_1.10
- riately cleared when connecting to a server. * Heretic|Hexen: Torch powerup is now rendered correctly on the client. * Heretic|Hexen: Status bar life gem colors did not match the actual player colors. * Heretic: Server defaults to E1M1 ({{:var|server-game-map}} = 0). * Heretic: Activating the Wings of Wrath in multiplayer did
- detailed_list_of_changes_in_doomsday_version_1.9.8
- ==== Fixed bugs ====== ===== Audio ===== * Hexen: Environment Wind sounds (e.g. Map01). There was ... to game config file. ===== Gameplay ===== * Heretic: Flying creatures would sometimes get stuck. {{:sfbug|3495787}} * Hexen: disallow warping while dead to prevent zombifica... o account when rendering. {{:sfbug|3496778}} * Hexen: The demo IWAD was not being recognized. The bugg
- 1.9.0-beta6.3
- n patches due to a wayward for{} construct. * "Heretic: Incorrect menu and door sounds" (http://sourcefo... il&aid=2800844&group_id=74815&atid=542099). * "Heretic: No teleporter sparkles" (http://sourceforge.net/... border sometimes visible when not in a map. * "HeXen: Cleric Poison clouds move" (http://sourceforge.n... il&aid=2801027&group_id=74815&atid=542099). * "HeXen: Incorrect Menu sounds" (http://sourceforge.net/t
- 1.9.0-beta6.9
- tail&aid=2962963&group_id=74815&atid=542099 * "Hexen: Impassable doorway (polyobjs?)". http://sourcefo... tail&aid=2972261&group_id=74815&atid=542101 * "Hexen: Firing wand down large z-depth causes segfault".... ail&aid=2578612&group_id=74815&atid=542099 ==== Heretic ==== * Non-working ambient sounds. http://sou... ail&aid=2804105&group_id=74815&atid=542099 ==== Hexen ==== * When warping between maps the automap
- 2.1
- { image:v2.1_automap.jpg?190}} **Visual tweaks in Heretic and Hexen.** The automap colors now match vanilla Heretic m... er is used for the Invincibility Ring effect. The Heretic and Hexen automap parchment backgrounds are drawn with impr... nd scaling. Bugs were fixed that were causing the Hexen automap to sometimes go invisible. **Configurabl... f your display has a 16:9 or wider aspect ratio.) Hexen player weapon sprites were not obeying the config
- 1.9.0-beta6.4
- il&aid=2759673&group_id=74815&atid=542099). * "Heretic/HeXen: MF_Ripper Blood" (http://sourceforge.net/tracker... * Minotaur floor fire moving too fast. * "Heretic/HeXen: MF_Ripper Blood" (http://sourceforge.net/tracker... il&aid=2804063&group_id=74815&atid=542099). * "HeXen: Cleric Poison clouds move" (http://sourceforge.n
- 2.2
- s, enhanced intermission screen, [[ded:values_for_heretic|Values]] for ammo per shot, support for Hexen-like wall-bouncing missiles, and a script binding... o’s SIGIL]]. * Line type 98 had gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wall’s lower texture under certain circumst
- 1.9.0-beta6.8
- tail&aid=2894343&group_id=74815&atid=542099 * "Heretic and HeXen: hud weapon graphics set too low". http://sourcef... is ignored when drawing the damage filter. ==== Heretic / Hexen ==== * [[cvar]] [[hud-title-author-noiwad]] 1
- 1.9.7
- ill be running public multiplayer games for Doom, Heretic and Hexen for testing purposes. These online games are avai... |Chex Quest]]. Other important notes: * The Hexen 1.0 IWAD is not supported in this release. You need to patch your copy of Hexen to version 1.1 or buy a copy [[http://store.steam
- 1.11.1
- 04,1.11.1,build946~@# ===== Changes ===== * Heretic|Hexen: Additional default control bindings for WASD set... incorrect height, improved look of explosion * Heretic|Hexen: {{var|ctl-inventory-use-next}} correctly wraps a
- 1.9.0-beta6.2
- 2724935&group_id=74815&atid=542099). * Fixed: "Heretic Gargoyles not spawning correctly" (http://sourcef... 2734790&group_id=74815&atid=542099). * Fixed: "HeXen inventory not saved between maps" (http://sourcef... 2724935&group_id=74815&atid=542099). * Fixed: "HeXen Quietus flames spawning way off where they should... retic ==== * Changed: Emulate bug in original Heretic which results in immediate destruction of the Mau