Fulltext results:
- jdoom_version_1_15_0-beta1_.4
- ted via [[thing]] definitions (including **//floorclip//**//', //**floatbob**' etc...). * New [[valu... all ledges (on by default). * [[game-objects-clipping]]: Use EXACTLY DOOM's clipping code (off by default). * [[game-zombiescanexit]]: Zombie play... . This is a server-side [[cvar]] so all logged in clients are affected. * [[server-game-radiusatta
- jdoom_version_1_15.0-beta6
- erlap HUD messages. * Firing weapons must be clientside: damage to other players. * Spawn missiles on clientside, exclude source player in deltas. * Use <code>S_StartSoundEx</code> when a client plays a sound locally, but the server should m... te new local players during demo playback. * Clients should record local effects and objects into
- cannot_progress_after_going_through_axe_key_door_hexen
- ck and unable to progress without cheating (the noclip cheat). It is believed that the script was prob