Fulltext results:
- 1.9.0-beta6
- ayed when the player crosses a linedef whose type activation method is "player_cross" and one or more key requirements are set which the player does not have (http://so... XS_GetType. * If a map number is not set in an XG end_level line type the exit would take the player to the first ... 045&group_id=74815). * Giving armour using the XG power line type would only work as expected if the player ha... emented by one. === XG === * Thinking for [[xg_line_type]]s and [[xg_sector_type]]s now handled using