Fulltext results:
- 1.9.0-beta1...4
- eferenced surfaces. * improved: [[wall_texture_xg_class_]]:Set Mid If None: add/remove midtextures on twosided linedefs. * changed: [[mimic_sector_xg_class_]] was using the line's [[act_tag]] when the [[mimic]] target reference was set to SPR... efault color for messages. ==== XG ==== * [[line_type]]: [[xg_line_type]] definitions now have [[xg_altername_name|alternate names]] for the iparms. * [[line_teleport_xg_class_]]: [[boom]]-style line->line (silent) tele
- 1.9.0-beta6
- * Use sound played when the player crosses a linedef whose type activation method is "player_cross" and one or more key requ... XS_GetType. * If a map number is not set in an XG end_level line type the exit would take the player to the first ... 045&group_id=74815). * Giving armour using the XG power line type would only work as expected if the player ha... emented by one. === XG === * Thinking for [[xg_line_type]]s and [[xg_sector_type]]s now handled using