Fulltext results:
- infine_script_reference
- '' : Pauses the script for one [[:tic]], i.e. 28.6 milliseconds (1/35 sec). ; ''Wait'' (time-sec) : Pauses the s... ine color settings you can use as (color-number): 1-9. For example, this'll change the predefined color... fault all the predefined colors are set to white (1 1 1). Use the escape sequences \1...\9 in the text string of a text object to force the ... rizontally around the X coordinate of the object. 160 is the middle of the screen. ; ''NoCenter'' (
- sector_type
- grees of a **anticlockwise** system where 0=east, 90=north, 180=west and 270=south. All floating-point values ar... player; Act tag = 9999; Floor texmove speed = 1.8; Wind speed = 0.16875; } </code> The sector has a scrolling floor and wind that affects player mobj... n the direction that sector line with the act tag 9999 is pointing. Material scrolling and wind speed
- episode
- NFO]], in all games, was introduced in Doomsday [[version:1.15]] (by translating these definitions into DED for... s an Episode definition: Episode { ID = "1"; Title = "EPISODE1"; Start Map = "E1M1";... Map { ID = "E1M1"; Warp Number = 1; Exit { ID = "next"; Target Map = "E1M2";... Map { ID = "E1M8"; Warp Number = 8; # No exits - the episode ends here. }