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version:1.9.0-beta6.7 [2017-03-23 08:53] (current)
skyjake
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 +<- 1.9.0-beta6.6 ^ Versions ^ 1.9.0-beta6.8 ->
  
 +====== Version 1.9.0-beta6.7 ======
 +
 +7th patch release for Beta 6.
 +
 +#​@Release_HTML~2009-09-30,​1.9.0-beta6.7,​1.9.0-beta6.7~@#​
 +
 +===== Fixes =====
 +
 +
 +==== Common code library ====
 +
 +  *  "​Bullets not visible in map cheat"​. http://​sourceforge.net/​tracker/?​func=detail&​aid=2830466&​group_id=74815&​atid=542099
 +
 +
 +==== All games ====
 +
 +  *  "​Gun-Triggered Switches Inactive in PWADs"​. http://​sourceforge.net/​tracker/​index.php?​func=detail&​aid=2849319&​group_id=74815&​atid=542099
 +
 +
 +==== jDoom ====
 +
 +  *  "​Erratic Ultimate Doom Exit Behavior"​. http://​sourceforge.net/​tracker/​index.php?​func=detail&​aid=2850396&​group_id=74815&​atid=542099
 +
 +
 +==== jHeretic ====
 +
 +  *  Scrolling plane textures did not scroll.
 +  *  "Minor inventory glitches"​. http://​sourceforge.net/​tracker/?​func=detail&​aid=2800850&​group_id=74815&​atid=542099
 +
 +
 +==== jHexen ====
 +
 +  *  "​SND_INFO error when changing difficulty on MP setup"​. http://​sourceforge.net/​tracker/?​func=detail&​aid=2849463&​group_id=74815&​atid=542099
 +  *  "Minor inventory glitches"​. http://​sourceforge.net/​tracker/?​func=detail&​aid=2800850&​group_id=74815&​atid=542099
 +
 +
 +===== Changes =====
 +
 +
 +==== Engine ====
 +
 +  *  Windows: Minor tweaks to the way Doomsday interfaces with SDL_mixer in an attempt avoid a fatal exception thrown in winmm.dll http://​sourceforge.net/​tracker/?​func=detail&​aid=2862772&​group_id=74815&​atid=542099
version/1.9.0-beta6.7.txt ยท Last modified: 2017-03-23 08:53 by skyjake