Fulltext results:
- 1.9.0-beta6
- * It is now possible to load a map with zero [[things]]. In this instance, a new player thing will be added to the map, located at [0, 0] on the world grid. ... es a custom [[playpal|palette]], 2=Always. * Added [[map-mobj-r]]/g/b: [[cvar]] Set a custom color for things displayed in automap when the reveal all cheat i... on TEXTURE# definition id). === UI === * Added new netgame scoreboard, available in all game typ... d holding the backslash key '\' (default). * Added [[menu-hotkeys]]: [[cvar]] Enable hotkey navigati
- detailed_list_of_changes_in_doomsday_version_1.9.7
- resource mods] * Doom: Archvile resurrects something => engine shutdown [needs percent-encoded de::Uri] * mismanagement of GL_TEXTURE_2D stat... * multiplayer: test with model resource packs loaded on client * compare ac/deceleration numericall... /flats not found from .pk3 * [402] regression: dedicated server resource access failures [loads fonts; fails to find doomsday.ded; when installed to a non-system directory?] *
- 1.9.0-beta1...4
- ms: Windows, Mac OS X, and Linux. * The first thing Windows users will notice is the new installer, p... smoothed sector lights. Once finished, it is intended to be the new default lighting model for Doomsday... e issues are insignificant, but there are several things that can be (and will be) done to improve the cu... map setup times significantly * changed: expanded map structure element limits. * changed: expan
- detailed_list_of_changes_in_doomsday_version_1.12
- ailed partitioning a map with overlapped single-sided lines. ===== {{tag|Renderer}} ===== * Ligh... improved wrapping of text using tab stops. * Added an About dialog that displays information about t... e and current GL and audio configurations. * Added new settings dialogs for video, color, audio, inp... * The old [[:control_panel]] was removed. * Added a GUI editor for the renderer's appearance settin
- 1.9.0-beta6.9
- transition effect in tics. 0= Disabled. * Smoothing of per-linedef angle lightlevel deltas. Approximated rounded surfaces are lit more realistically when using th... end-light-wall-angle]] is now 1.2f as the new smoothing makes this less noticeable. * [[cvar]] [[rend-... mooth]] 1= Enable wall angle lightlevel delta smoothing (enabled by default). * [[cvar]] [[rend-dev-po
- 2.1
- want the custom games separately listed, or everything in a single list. **Data file configuration.** T... ecognized as available games, as well as the included "No Rest for the Living" expansion. Also, the lat... nd simpler. A few foldable settings groups were added in the larger dialogs (like Audio Settings). **U... you edit a mod/package at runtime while it is loaded, Doomsday will automatically unload the package w
- 1.9.0-beta6.1
- 641111&group_id=74815&atid=542099). * Fixed: [[ded]] parser would output a warning message about unk... * Fixed: "Failing to read more than one loose ded" (http://sourceforge.net/tracker2/index.php?func=... =542099). * Fixed: [[material]] changes on [[sidedef]] [[surface]]s as a result of [[xg]]'s automati... ==== jDoom ==== * Fixed: "Armor pickup give nothing" (http://sourceforge.net/tracker2/?func=detail&ai
- detailed_list_of_changes_in_doomsday_version_1.9.8
- s. {{:sfbug|3496963}} ===== Input ===== * Added variable [[:input-sharp]]: all input events are p... DI). See [[:isfx]], [[:imusic]], [[:icd]]. * Added variable [[:sound-overlap-stop]] (default: 1) tha... ===== Gameplay ===== * Doom and Heretic: added variable [[:game-monsters-floatoverblocking]] to allow flying creatures to float upwards over things that block their way. ===== Graphics and resou
- 1.9.0-beta6.8
- operational. The stable version 1.8.6 is recommended for multiplayer games at this time. ===== Fixes... current view was not instantly updated due to smoothing, resulting in the player momentarily looking in t... tail&aid=2868214&group_id=74815&atid=542099 * "Thing speed misinterpretation (HACX)". http://sourcefor... hen starting a new game. * "Rotation angle smoothing". http://sourceforge.net/tracker/index.php?func=d
- 2.3
- net/issues/2375|Doomsday Script bindings]] were added, allowing access to game, player, and thing properties. In addition to spawning things, one can now list things by type, check their state and flags, and perform state changes on them. Things can also have an "On death" script that gets run
- 2.2
- ns]] that execute scripts, and (for Heretic) an [[ded:thing#ontouch|“On touch”]] script that gets run when a ... able menu labels, enhanced intermission screen, [[ded:values_for_heretic|Values]] for ammo per shot, su... weapon models not being drawn as the author intended, since one is free to alter the renderer’s FOV an... for a Doomsday update. ===== Fixes ===== * [[ded:material#light_110|Light decorations]] were not b
- 1.9.0-beta6.4
- exture support has been retained. * [[map_info_ded_]] definition, map name field can now specify a [... Map loader interface now accepts/expects full [[thing]] rotation angles (previously clamped to eight un... t was 128). Maximum number of items that can be added to respawn queue in deathmatch mode 2. * Remov... pots. ==== jHeretic/jHexen ==== * Unknown [[thing]] types in maps no longer result in a fatal error
- 1.9.0-beta6.2
- error which resulted in mobjs hidden behind one-sided walls visible from the other side when they shoul... re. ==== Common code library ==== * Fixed: "DED Reader: Failing to locate State definition" (http... ot be displayed. === Automap === * Fixed: [[thing]]s not visible in the automap after a resolution ... === New features ===== ==== Engine ==== * Added: [[cvar]] [[rend-dev-lums]] 1=Enable lumobj debug
- 1.14
- is is where you'll end up without a game being loaded and what will eventually evolve into a full [[sno... n such as which game they are from, the user provided description and more metadata. ==== UI ==== {{... ith more granularity. For instance, messages intended for mod and resource authors are separated from r... unfamiliar with Doomsday's UI, there is now a guided tutorial that walks you through the most importan
- 1.9.10
- Doomsday 2: instead of attempting to rewrite everything at once — and getting hopelessly bogged down with... ([[md2tool]], [[wadtool]], [[texc]]) are now included as part of the distribution packages. (Note: [[wa... n preparation of an eventual merge/replacement; added [[persist.pack]] * Began work on [[unicode_str... system registry (on Windows) or other system-provided configuration files. Instead, it is saved in [[pe