Fulltext results:
- create_a_light_thing
- ====== How to create a Light Thing ====== For this HOW TO, I'm going to guide you through the process of creating a new placeable Light Thing for use in your wads. Doomsday offers many ways t... or that). So what are the qualities of the light thing we are going to create? * It will be spawned ... , etc, etc... Also because we have created a NEW Thing it becomes entirely possible to create interactiv
- create_a_new_monster
- Doomsday. A mobj in Doomsday is defined with a [[thing|thing definition]] and one or more [[state|states]]. The below will explain how to use these to create ... WAD editor capable of editing the ID number of a THING, I will be using DoomBuilder but there are many o... = Designing the Barrel Monster ====== The first thing we need to do is to decide exactly how our new mo
- use_hires_textures_in_your_map
- //data/jdoom/textures//**//.// Another important thing to realize is that the engine will scale your hir... tor height) is more than 128 units. The important thing to realize is that if you create a PNG file that
- start_doomsday_from_steam
- n steam. click add selectid programs. do the same thing for the other one. the reason we do this is steam
- use_deds_in_doom_builder
- itions and your XG line/sector classes. The first thing we are going to do is add the [[header]]. This is