Fulltext results:
- readme_macos @guide:2.2
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.2:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disabl... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder
- readme_windows @guide:2.2
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- readme_macos @guide:2.3
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.3:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disabl... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder
- readme_windows @guide:2.3
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- running_a_server @multiplayer
- Deathmatch game!" server-info "Come join my game" server-player-limit 8 server-public 1 setmap 1 1 </code> Note: ''serv... "Example's deathmatch game" server-password = "" server-player-limit = 6 server-public = 1 net-dev = 0 net-ip-address = "" net-ip-port = 13209 net-master-address = "www.deng... ==== On the desktop ==== The best way to run a server on your desktop is to use the [[shell]]. You can
- readme_macos @guide:2.1
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- readme_windows @guide:2.1
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.1:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable discovery of servers on the local network. ; ''-nofsaa'' : Disabl... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder
- doomsday @guide:2.0:man
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... [[OpenAL]] Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Automatic discovery of servers running on the local network * Central [[maste
- readme_macos @guide:2.0
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... soundfonts Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Automatic discovery of servers running on the local network * Central [[maste
- readme_windows @guide:2.0
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... missiles, surfaces) to remove the original games' limitation of 35 FPS * Stereoscopic rendering modes: ... (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clients can join games in progress * Automatic discovery of servers running on the local network * Central [[maste
- 1.9.0-beta5 @version
- were several issues with clients connecting to a server, where other clients sometimes crashed, or the new client was denied access due to a "ghost" player left behind by a client that had previously exite... nted <code>Cl_MovePlayer()</code>. * Dedicated server issues http://sourceforge.net/tracker/index.php?f... aid=1538861&group_id=74815&atid=542099: dedicated server tried to enable fog. * Fixed server-forced cli
- 1.9.0-beta6 @version
- fire in co-op games, default to off. * Added [[server-game-noteamdamage]]:[[cvar]] Disable friendly fire among players of the same color (team) during deathmatch, defa... y. Colour the crosshair according to how near the player is to death. Available via the in-game HUD option... individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2).