Fulltext results:
- sound @xg:class
- sectors. ===== Parameters ===== ^ Prm^ Name^ Type^ Meaning | | Ip0,Ip1| Target Ref,Target Num| [[xg... h the sound is to be played. | | Ip2| Sound ID| [[ded:Sound]] | Name of the sound to play. | | Ip3| Ori... ound from a specific origin within the referenced sector (1=floor, 2=ceiling) else play from the center. | ===== Example ===== Line Type { ID = 5026 Comment = "Play switch so
- sector_type
- ion affecting things in a sector. ===== Properties ===== The properties of XG sector types are documented in the [[ded:sector_type|Sector Type]] definition.
- sector_wind
- direction (Wind Angle) at a speed of 2 (Wind Speed) ===== See also ===== * [[ded:Sector Type]] definition
- line_type_class
- ion, like initiating a plane move or changing the type of a sector. The Class [[property]] of the [[ded:line_type|Line Type]] definition selects the clas... "ltc_line_type"; Value = 0x6; } Flag { ID = "ltc_sector_type"; Value = 0x7; } Flag { ID = "ltc_sector_light"; Value = 0x8; } Flag { ID = "ltc_activate"; Value = 0x9;