Fulltext results:
- sector
- ====== Map sector ====== A //sector// is a group of one or more [[line]]s and two or more [[plane]]s (plus various other p... planes are mandatory. [[Map]]s are composed of //sectors//. ===== See also ===== * [[xg:sector_type|XG sector type]] * [[xg:class:mimic_sector]]
- particle_generator_examples
- e effect of rain. The rain will be visible in all sectors with flat "F_SKY1" as the ceiling. This generato... on of particles in 128x128 blocks rather than per sector. Without this flag particles would "bunch up" in small sectors. Also, notice that we make use of the **distance
- line
- and for interactive elements such as switches. [[Sector]]s and [[polyobj]]s are composed of //lines//. =
- modding
- * [[xg:reference_guide|XG reference (generalized line/sector types)]] * [[script:reference|Scripting]]