Fulltext results:
- readme_macos @guide:2.2
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.2:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.
- readme_windows @guide:2.2
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_macos @guide:2.3
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.3:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.
- readme_windows @guide:2.3
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_macos @guide:2.1
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- readme_windows @guide:2.1
- isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.... en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M
- doomsday @guide:2.1:man
- en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... isted under each variant of the game. </note> **Savegame information.** Right-click on a saved game to see... information. **Deleting a saved game.** When a savegame is selected, a small X button appears next to it.
- running_doomsday_in_unix @guide
- cally by this script if it does not exist. All [[savegame]] files, [[message_log]]s and other such files wi... r choosing. The environment variable [[deng_midi_cmd_env_]] determines the command that will be used w... [nomusic_option_]]. For example, the [[deng_midi_cmd_env_]] environment variable could be set like this: export DENG_MIDI_CMD="aplaymidi -p 65:0" The default program for MIDI
- detailed_list_of_changes_in_doomsday_version_1.14 @version
- session model. All games now utilize an internal savegame for tracking player progress. * Recover from a failed savegame load, returning the user to the title screen (any... ll FSAA setting). ==== Resources ==== * New savegame format based on ZIP. Human readable metadata and ... e state data. * Significantly more intelligent savegame management. Metadata is only extracted when neede
- 1.14 @version
- ect. Under the hood we've also been busy with new savegame related functionality. #@Release_HTML~2014-04-16... ialog, if you are on the same LAN network. * **Savegame management.** A new savegame format (zipped package) enables you to access saved games via the Home Screen... ation of Doomsday, note the following: * The {{cmd|tutorial}} will be shown on the first launch of 1
- detailed_list_of_changes_in_doomsday_version_1.15 @version
- == {{tag|Hexen}} ===== * Misinterpretation of savegame data related to ACS state (de-serialization error... d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cmd|leavemap}} now accepts an optional 'exit' argument,
- detailed_list_of_changes_in_doomsday_version_1.13 @version
- aining lines with no sides * Reading an intact savegame with no ASEG_END | ===== {{tag|Renderer}} =====... palette on the frame. Internally, libdoom uses {{:cmd|postfx}} to do this. ===== {{tag|Input}} ===== ... a GL shader. The effect can be configured with {{:cmd|postfx}}. * Texture atlases can use a kd-tree ... ng materials, sprites and textures. * Added {{:cmd|inspectmap}} for logging detailed information abo