Fulltext results:
- player_controls
- situation. For instance, the server will execute player actions (such as firing a weapon or opening a door) at the coordinates which the c... ones; smoothly and without sudden warping). * Player movement interpolation based on pos/mov/dir info (could be linear at first, then spline-based at a later point in time, if necessary). ==== Goal N+1: Player Control Setup GUI ==== * Doomsday control pa... ropriately when exiting/launching. ==== Goal 1: Player controllable locally ==== * Define control d