Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- etting in the control panel. * Byte under/overflow in GL_DeSaturatePalettedImage resulting in visible artefacts in Patches. ====... log making it difficult to read. * Buffer overflow vulnerability in WI_DrawParamText. * When draw... * Script command 'notrigger' does not work, allowing the menu to be opened. * Menu trigger not e... = * HUD weapons vertically offset four pixels lower than in the original game when using the status