Fulltext results:
- 1.9.0-beta1...4 @version
- for 1.9.0-beta1 ====== (by ) Development of the Doomsday Engine has continued during the first half of... ersion number? * This is the first release of Doomsday made simultaneously on three platforms: Windo... intended to be the new default lighting model for Doomsday. In this release bias lighting must be enable... adjusted: many maps will mostly become too dark (Doom 3 fans rejoice). * If you've been using previ
- 1.9.0-beta5 @version
- p aborted by user). Also, when launching [[wolfen_doom]] without [[doom2.wad]] (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1496661&group_id=7... t puffs appear as [[imp]]s on clientside with [[j_doom]]). This was fixed by making sure that mobjs in t... 4815&atid=542099) * Segmentation violation: in Doomsday (Decor lights on surfaces with HOM fixes), wh
- 1.9.0-beta6 @version
- he [[view-cross-vitality]]:[[cvar]]. * Added [[hud-keys-combine]]:[[cvar]] 1= When drawing the fullscreen HUD, only draw one icon per key colour regardless whether the player has multiple keys/cards of the given colour (e.g. if the player has... , only one icon will be drawn). 0= Draw all owned keys. * Enhanced [[give]]:[[ccmd]] Can now be used
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- HacX fails to start [missing mappoint font] * Doom|Heretic: Option to display kills/items/secrets huds only in automap * Unix: textures/flats not fo... counter-scale]] respectively. * Draw all owned keys on the statusbar if not [[:cvar]] [[:hud-keys-combine]] (e.g., if the player owns both the Blue Keycard and the Blue Skull they will both be dra... heat-counter" and "map-cheat-counter-scale" to [[:hud-cheat-counter]] and [[:hud-cheat-counter-scale]]
- detailed_list_of_changes_in_doomsday_version_1.9.10 @version
- * Unix: All Games: chat messages don’t show in HUD due to improper use of memory buffers. {{:sfbug|1... ed). ===== Gameplay ===== * Stuck column in Doom E1M7 (using fixed-precision math for bbox/line te... mstances. * Bug in de::Info related to finding keys by ‘:’ separated identifier path. * Script: pa... causing some text patches to be skipped. ===== Doom ===== * Incorrect texture frames for the FIRE
- detailed_list_of_changes_in_doomsday_version_1.11 @version
- article lists the important changes in [[version:doomsday_version_1.11]]. ====== Fixed bugs ====== ... Show map title and number in automap (when {{:var|hud-title}} is 1). * Doom: incorrect behavior of tag 666 action specials. * Doom: material FIRELAV2 missing glow (missing Material
- record_movies @howto
- {{cleanup}} How can I record movies (Doom Demos)? First of all, cameras are just invisible players so ... a mode the view is always rendered fullscreen and HUD weapons and status bar are not drawn. Camera play... ally. It helps to bind some of these commands to keys and/or mouse and joystick buttons for easier movi