Fulltext results:
- use_hires_textures_in_your_map
- loading a texture, Doomsday will first look for a hires version and if found, it will be used in it's place. All textures can be replaced in this way, regardless whether t... eate a resource [[pwad]]. * [[doom_builder]] - Used to edit/create a map which uses high resolution textures. * [[paint_shop_pro]] - Used to create the high resolution textures. * [[pak_scape]] - Used to package the finished resources into a [[p... y and place it between the two markers above, and use that null (zero-length) entry to build (the fake) textures with that JDOOM will replace with PNG files later