Fulltext results:
- 1.9.0-beta6
- al audio effects heard within that sector. ==== File system ==== * Added [[automatic_file_mapping_in_pk3]] for **/models** and **/sfx** in a [[zip]]/[[pk3]] ... lable. ==== Common code library ==== === Save system === * A new common save system based on that used previously by [[j_doom]]. * Intermittent **//T
- 1.9.0-beta1...4
- n has been removed as obsolete. * The virtual file system has been enhanced with the possibility to map ent... r memory leaks concerning definition data ===== File system ===== * removed fixed limit on the number of ... ith this attribute (in PIT_RadiusAttack). ===== File system ===== * [[vdmap_option_]]: map files in one d... ([[virtual_directory_mapping]]) * [[automatic_file_mapping_in_pk3]]: files in 'keyword-named' folder
- detailed_list_of_changes_in_doomsday_version_1.9.10
- ). * Improved startup performance with several file system and resource management optimizations. * Tools... of version number. * Unix: **defaults** config file for de::UnixInfo. ===== Audio ===== * FMOD: Attempt to detect system's speaker mode and use it (5.1, 7.1, Prologic). ... ssary. * FluidSynth (Unix): compiling with the system libfluidsynth, uses libfluidsynth’s output driver
- 1.9.0-beta5
- il&aid=1532009&group_id=74815&atid=542099) ==== File System ==== * Fix crash at startup when no [[iwad]] ... [[ccmd]]: [[actions]] to [[listactions]]. ==== File system ==== * Even better protection against file name conflicts in detecting which files have been alread... files that can be loaded. * Removed a fixed 64 file limit in WAD initialization. ==== Input/Control
- detailed_list_of_changes_in_doomsday_version_1.11
- hting]] editor. ===== Gameplay ===== * {{ file:automap_title.png?300x0}}Automap not visible in r... gin uses the default audio playback device of the system. ===== Snowberry ===== * Duplicating a profile causes runtime errors if the original profile has addons selected. ====== New features and changes ==
- 1.9.10
- e next-generation incarnations of key subsystems: file system, resource management, and scripting. This means, ... thTree and json moved to libdeng2 * [[internal_file_system]]: refactoring FS1 and dependent code towards the... de_strings]]: many parts of the engine's internal file system have been revised to use Unicode text (but full U... ings. This information is no longer stored in the system registry (on Windows) or other system-provided co
- 1.15
- anging in the future. We have been building a new file management system ("FS2") that does a better job at virtualizing th
- detailed_list_of_changes_in_doomsday_version_1.14
- er of archive entries, resulting in a corrupt ZIP file. * ANIMATED data interpreter incompatibility w... g verbosity levels can be specified per engine subsystem. This is useful for instance if one is interested... nd errors can be duplicated to a secondary output file with the [[:errors]] option (similar to [[:out]])... dSession]] module provides access to the resource system functionality for savegames (old savegame convers
- detailed_list_of_changes_in_doomsday_version_1.9.7
- equals the Doomsday install dir * material subsystem causes fatal errors in dedicated mode * client... ogress animation jumps arounds [anim logic] * -file arguments interpreted too late * -vdmap'd path... e to the next stage * Snowberry: Chex Quest profile appears above "Shared Settings" [sorted by identi... ils to find doomsday.ded; when installed to a non-system directory?] * Heretic|Hexen: view resize sound
- detailed_list_of_changes_in_doomsday_version_1.9.8
- g display color transfer table (gamma ramp). * System-level [[:configuration_file]]s **/etc/doomsday/paths** and **~/.doomsday/path
- 2.0
- -01,2.0,build2281~@# ===== Highlights ===== {{ file:home_screen_v2.jpg?320}} **Home Screen replaces t... ovement on this front is due. Integrating game profile management and all configuration settings into Do... — is now handled via the same package management system. This enables Doomsday to track which files are i... er version of OpenGL((OpenGL 2.1 Compatibility Profile → OpenGL 3/4 Core Profile)). Certain parts like t
- 1.9.0-beta_x
- ^ State^ Comments for this release | | [[internal_file_system]]| Done| Used for locating and loading binaries, ... on the common serialization mechanism. | | [[demo_file_format]]| Planning| Based on the common serializa... | ===== BetaX ===== * [[new_rendering_subsystem]] * [[interactive_shell]] * [[dot_notation_... pport for savegames in old formats. * [[voting_system]]: controlling multiplayer games. * [[bias_lig
- 1.9.8-1
- Loading audio plugins on a case-sensitive native file system * Ubuntu: Changed default Apt repository to th... e.net/users/alepulver/|alepulver]]: qmake project file improvement for Unix; command line parsing fixes ... p://dengine.net/forums/memberlist.php?mode=viewprofile&u=1005|jengelh]]: patch for mistakes detected by
- 1.9.7
- ce_uris|URI]] paths into the engine's virtual filesystem. * **FMOD Ex.** By default, the engine will ... * The input event and player control [[bindings]] system has been enhanced with more flexibility and conte... r]]s are supported. You can start one on your own system via the Doomsday Frontend. In dedicated mode, the... setmap 1 5 Note that you can set up a **.cfg** file where you can define the server configuration and
- 1.11
- 21,1.11.0,build932~@# ===== Overview ===== {{ file:game_selection_in_ringzero.jpg?296x0}} The last c... components that allow us to begin work on it. {{ file:de_menu_931.png?296x0}} In preparation for future... [control_panel]] remains) * [[new_rendering_subsystem]]: an alternative to the old one (used for the ne