Fulltext results:
- 1.9.0-beta1...4
- n has been removed as obsolete. * The virtual file system has been enhanced with the possibility to map ent... r memory leaks concerning definition data ===== File system ===== * removed fixed limit on the number of ... ith this attribute (in PIT_RadiusAttack). ===== File system ===== * [[vdmap_option_]]: map files in one directory to another directory ([[virtual_directory_map
- 1.9.0-beta5
- il&aid=1532009&group_id=74815&atid=542099) ==== File System ==== * Fix crash at startup when no [[iwad]] ... [[ccmd]]: [[actions]] to [[listactions]]. ==== File system ==== * Even better protection against file name conflicts in detecting which files have been already loaded (using MD5 hashes). * Removed a fi
- 1.9.0-beta6
- al audio effects heard within that sector. ==== File system ==== * Added [[automatic_file_mapping_in_pk3]] for **/models** and **/sfx** in a [[zip]]/[[pk3]] ... lable. ==== Common code library ==== === Save system === * A new common save system based on that used previously by [[j_doom]]. * Intermittent **//T
- 1.15
- anging in the future. We have been building a new file management system ("FS2") that does a better job at virtualizing th... inform Doomsday about how the individual resource files in the package should be used at runtime. Assets... es to representing runtime objects like map data, files, and packages in scripts, because the superclass
- 1.9.10
- e next-generation incarnations of key subsystems: file system, resource management, and scripting. This means, ... thTree and json moved to libdeng2 * [[internal_file_system]]: refactoring FS1 and dependent code towards the... de_strings]]: many parts of the engine's internal file system have been revised to use Unicode text (but full U... ings. This information is no longer stored in the system registry (on Windows) or other system-provided configuration files. Instead, it is saved in [[persist.pack]] in you
- detailed_list_of_changes_in_doomsday_version_1.9.10
- ). * Improved startup performance with several file system and resource management optimizations. * Tools... of version number. * Unix: **defaults** config file for de::UnixInfo. ===== Audio ===== * FMOD: Attempt to detect system's speaker mode and use it (5.1, 7.1, Prologic). ... ssary. * FluidSynth (Unix): compiling with the system libfluidsynth, uses libfluidsynth’s output driver
- detailed_list_of_changes_in_doomsday_version_1.11
- hting]] editor. ===== Gameplay ===== * {{ file:automap_title.png?300x0}}Automap not visible in r... gin uses the default audio playback device of the system. ===== Snowberry ===== * Duplicating a pro... le and other widgets support Unicode text and use system fonts. * The new console uses variable-width f... k_bar]]. ===== Input ===== * The operating system's native key repeat events are used instead of ge
- detailed_list_of_changes_in_doomsday_version_1.9.8
- g display color transfer table (gamma ramp). * System-level [[:configuration_file]]s **/etc/doomsday/paths** and **~/.doomsday/path
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ogress animation jumps arounds [anim logic] * -file arguments interpreted too late * -vdmap'd path... ils to find doomsday.ded; when installed to a non-system directory?] * Heretic|Hexen: view resize sound... l-run) * prevent iterating through entire disk file tree during DD_LocateAllGameResourcesWorker() [e.... c strsafe.h from engine/win32/sys_input.c as this file no longer makes use of it (fixes http://sourcefor
- detailed_list_of_changes_in_doomsday_version_1.14
- er of archive entries, resulting in a corrupt ZIP file. * ANIMATED data interpreter incompatibility w... nd errors can be duplicated to a secondary output file with the [[:errors]] option (similar to [[:out]])... ased on ZIP. Human readable metadata and multiple files for serialized game state data. * Significant... dSession]] module provides access to the resource system functionality for savegames (old savegame convers
- 1.9.8-1
- Loading audio plugins on a case-sensitive native file system * Ubuntu: Changed default Apt repository to th... * Unix/Mac OS X: Fixed crash when loading WAV files (e.g., DOOM HQ SFX pack) * Unix: DENG_BASE_DI... * Unix: Detect presence of OpenAL development files using pkg-config ===== Contributors ===== *... e.net/users/alepulver/|alepulver]]: qmake project file improvement for Unix; command line parsing fixes
- 2.0
- — is now handled via the same package management system. This enables Doomsday to track which files are in use in saved games and multiplayer games,... possible to automatically ensure that the correct files are loaded at any given time. One is also able t... d uninstall them conveniently and securely. {{ :file:shell_options_v2.png?nolink&320}} **Many minor im
- 1.9.0-beta_x
- ^ State^ Comments for this release | | [[internal_file_system]]| Done| Used for locating and loading binaries, ... on the common serialization mechanism. | | [[demo_file_format]]| Planning| Based on the common serializa... ces and game data. | | [[server-supplied_resource_files]]| —| Server provides clients with required game... pport for savegames in old formats. * [[voting_system]]: controlling multiplayer games. * [[bias_lig
- 1.9.8
- [[http://libsdl.org|SDL]] framework for operating system services. Instead, we are now using [[http://qt-p... ] (minor optimizations for dedicated servers) {{ file:branches_and_releases_2.png }} ===== Known issu... e PrintScreen key will not save a screenshot as a file to the runtime folder but will instead copy it to the clipboard. To create screenshots as files, you can bind another key to the screenshot comm
- 1.9.7
- source_uris|URI]] paths into the engine's virtual filesystem. * **FMOD Ex.** By default, the engine... * The input event and player control [[bindings]] system has been enhanced with more flexibility and conte... r]]s are supported. You can start one on your own system via the Doomsday Frontend. In dedicated mode, the... setmap 1 5 Note that you can set up a **.cfg** file where you can define the server configuration and