Fulltext results:
- texture_environment
- ====== Texture Environment (DED) ====== A **Texture Environment** definition is used to link a set of [[Material]]s with an [[Environment]]. ===== Syntax ===== Texture Environment { Id = ""; <material namespace> { Id = "";
- environment
- ====== Environment ====== An **Environment** defines a group of characteristics for various purposes in a map, such as the audio... Cloth | 2%| 2%| 100% | ====== See also ====== * [[ded:Texture Environment]] * [[ded:Material]]
- reflection
- g a mapping that resembles cylindrical # environment mapping. The dimensions of the map must be powers