Fulltext results:
- core @script:module
- $ d.values() ⇒ [ value1, value2 ] </code> ===== Core.File ===== #@Identifier_HTML~description~@# ( ) #@Id... a~@# ) ===== Core.Folder ===== Parent class for File objects that represent folders. Folders are derived both from Core.File and Core.Folder. ===== Core.RemoteFile ===== ===== Core.String ===== Base class for values of type Text. #@Identifi
- language
- ecutes argument as a script, returns result | | ''File'' | returns a [[Core.File]] object | | ''floor'' | rounds a number down to an integer | | ''globals'' | returns the global n... s for scripts. ; [[.module:App]] : application core ; [[.module:Audio]] : audio subsystem ; [[.mo... odule:Console]] : console variables ; [[.module:Core]] : built-in classes and core language functional
- reference
- doomsday/engine/src/branch/master/doomsday/sdk/libcore/net.dengine.stdlib.pack/modules/Config.ds|Applica... currently loaded DEDs via the Defs module]] * **Files:** * Reading/writing files and folders using File objects * **Game:** * [[.module:Game|Show a HUD message]] * **Input:**
- basic_expressions @script:walkthrough
- prefix. $ print 0x100, 0X123 256 291 Underscores can be inserted in numbers at any points. This i... umans; the parser ignores them. $ print 'Underscores for readability: %x' % 0x0012_3456 Underscores for readability: 0x123456 Text strings can use sin... instance when saving and reading values to/from a file. All values created in scripts can be serialized.
- core.file
- #REDIRECT script:module:core#corefile