Fulltext results:
- app @script:module
- wraps the native App class. Derived classes like ClientApp may also augment the module with their vari
- reference @script
- skyjake/Doomsday-Engine/blob/master/doomsday/apps/client/net.dengine.client.pack/modules/controllers.ds|Game controller presets script]] * [[https://githu... i/doomsday/engine/src/branch/master/doomsday/apps/client/net.dengine.client.pack/modules/bootstrap.ds|Client runs bootstrap.ds when initialization is comple
- thing @ded
- a non-flying thing (i.e the player) to travel off cliff's higher than 24 unit's. Missiles also need this flag. | | pickup| Yes| Yes| Yes| | | clip| Yes| Yes| Yes| | | slide| Yes| Yes| Yes| | | ... mf_shadow flag. | | fly| Yes| Yes| Yes| | | footclip| Yes| Yes| Yes| If the thing enters sectors with... ng will bob up and down. Note this can lead to it clipping through the floor/ceiling. | | dontdraw| Yes
- model @assets
- ormal_specular_emission'' (from the //net.dengine.client.renderer// package) is used by default to rend... } } ==== Shaders available in net.dengine.client.renderer ==== See: [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/client/net.dengine.client.pack/renderer.pack/shaders/model.dei|models.dei]] in the net.dengine.client.rend
- 2.2.2 @version
- ly invisible due to being rendered with incorrect clip plane distances. * Player 3D weapon models tha
- 2.2.1 @version
- ot being restored * Player weapon 3D model near clipping reduced #@Release_HTML~2020-01-14,2.2.1,bui
- pk3 @fs
- be anywhere, I put it on my desktop). * Right click on the selected folder and go to the WinZip options. * Click on "add to zip file" this should launch WinZip.... ake sure that all the little boxes are unchecked, click "add" now you should have a working PK3. **NOT
- mods @guide
- ame, first select a game in your library and then click on the game's Mods icon (next to the Play butto... select one or more mods to be loaded in the game. Click on the (+) icon next to the mod in the list to select a mod for loading. Click on an X button to deselect previously selected ... Readme]]. To quickly try out a single mod, right-click on it in the [[Home screen]] Mods list and then
- getting_started @guide
- e your IWADs (seen above on the left), or you can click on "Configure Data Files" to see data file sett
- language @script
- [[.module:Audio]] : audio subsystem ; [[.module:clientconfig]] : client application configuration variables (imported by [[.module:Config]]) ; [[.module
- doomsday @guide:2.2:man
- ding 3D graphics, fully customizable controls and client/server multiplayer, making them more accessibl... ayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic... titled "Data Files?" containing a single button. Clicking the button opens a file dialog where you can
- readme_macos @guide:2.2
- ding 3D graphics, fully customizable controls and client/server multiplayer, making them more accessibl... ayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic... titled "Data Files?" containing a single button. Clicking the button opens a file dialog where you can
- readme_windows @guide:2.2
- ding 3D graphics, fully customizable controls and client/server multiplayer, making them more accessibl... ayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic... titled "Data Files?" containing a single button. Clicking the button opens a file dialog where you can
- doomsday.out @guide
- [≡] menu (in bottom left corner) → //Copy Path to Clipboard//. - Paste the path to Windows Explorer
- readme_macos @guide:2.3
- ding 3D graphics, fully customizable controls and client/server multiplayer, making them more accessibl... ayer: * Supports up to [[15 player games]] * Clients can join games in progress * Clients automatically download PWADs loaded on server * Automatic... titled "Data Files?" containing a single button. Clicking the button opens a file dialog where you can