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readme_macos @guide:2.1
10 Hits, Last modified: 7 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
readme_macos @guide:2.2
10 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
doomsday @guide:2.3:man
10 Hits, Last modified: 6 years ago
or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... Doomsday. ; DOOMWADDIR : Doomsday looks for WAD files in this directory. ; DOOMWADPATH : Delimited set of DOOM WAD directories. Use colon (:) to separate directories. Supported WAD files are searched for in each directory. =====
doomsday @guide:2.2:man
10 Hits, Last modified: 6 years ago
or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... Doomsday. ; DOOMWADDIR : Doomsday looks for WAD files in this directory. ; DOOMWADPATH : Delimited set of DOOM WAD directories. Use colon (:) to separate directories. Supported WAD files are searched for in each directory. =====
doomsday @guide:2.1:man
10 Hits, Last modified: 7 years ago
or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... Doomsday. ; DOOMWADDIR : Doomsday looks for WAD files in this directory. ; DOOMWADPATH : Delimited set of DOOM WAD directories. Use colon (:) to separate directories. Supported WAD files are searched for in each directory. =====
readme_windows @guide:2.3
10 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
readme_macos @guide:2.3
10 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
readme_windows @guide:2.2
10 Hits, Last modified: 6 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
readme_windows @guide:2.1
10 Hits, Last modified: 7 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... h game can be configured to load additional mods (WADs, PK3s, data files, resource packs). You can also
doomsday @guide:2.0:man
9 Hits, Last modified: 8 years ago
or more data files or packages (//.pack //, PK3, WAD, LMP) to load at startup. When used together with... Doomsday. ; DOOMWADDIR : Doomsday looks for WAD files in this directory. ; DOOMWADPATH : Delimited set of DOOM WAD directories. Use colon (:) to separate directories. Supported WAD files are searched for in each directory. =====
wad
9 Hits, Last modified: 7 years ago
====== WAD ====== //WAD// files are the original format that [[games:Doom]] used to store data files (such as so... and level information). There are two types of WAD files: * **IWAD** is a complete set of game data (such as //DOOM2.WAD//). * **PWAD** (patch WAD) contains a subset of
readme_macos @guide:2.0
9 Hits, Last modified: 8 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... tton to view information about it. In the case of WAD files, all the maps in the WAD are listed so you'
readme_windows @guide:2.0
9 Hits, Last modified: 8 years ago
* Flexible containers: [[packages]], [[PK3]], [[WAD]], [[ZIP]], [[uncompressed folders]] * External... ture]] ==== Requirements ==== * At least one WAD file from the original Doom, Heretic, Hexen, or o... = Doomsday requires [[http://wiki.dengine.net/w/WAD|IWAD files]] to run games. You can use the follow... tton to view information about it. In the case of WAD files, all the maps in the WAD are listed so you'
running_doomsday_in_unix
4 Hits, Last modified: 8 years ago
t, there are two ways you can load [[pk3]]s and [[wad]]s: * Use the special automatic resource dire... g; fi /usr/local/bin/doomsday -game jdoom -file ~/wads/doom.wad -userdir ~/.deng </code> the [[runtime_directory]] **~/.deng** will be created automatically... er necessary to run [[gl_bsp]] separately on your WADs. However, if you need it, you can get glBSP fro
paths_on_the_command_line
3 Hits, Last modified: 8 years ago
by [[-basedir]]. For example, //-file >Data\Doom.wad// would make the engine load a WAD named ** C:\Doomsday\Data\Doom.wad ** (assuming the default Doomsday root **C:\Doomsday\**). Note that
adjusting_color_settings
2 Hits, Last modified: 7 years ago
mods
2 Hits, Last modified: 6 years ago
getting_started
2 Hits, Last modified: 6 years ago
configuration
1 Hits, Last modified: 7 years ago
iwad
1 Hits, Last modified: 7 years ago
introduction_to_the_console_1.10_or_older
1 Hits, Last modified: 8 years ago
doomsday-server @guide:2.0:man
1 Hits, Last modified: 8 years ago
introduction
1 Hits, Last modified: 7 years ago
doomsday-server @guide:2.1:man
1 Hits, Last modified: 8 years ago
doomsday-server @guide:2.2:man
1 Hits, Last modified: 7 years ago
console
1 Hits, Last modified: 7 years ago
doomsday-server @guide:2.3:man
1 Hits, Last modified: 6 years ago

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